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Monday, April 10, 2017 - 16:35

I saw this the other day, it's awesome, and totally unexpected!

Thanks!

Friday, January 6, 2017 - 15:16

After lots of good feedback I've uploaded version 1.1 of Prime Mover, with the below changes:

v1.1 changes:
- added keys Z and B as alternative to Spacebar.
- added checkpoints at unlocked doors and key points, continue can be used 3 times.
- small changes to some enemies.

It's available at the same sites:

http://gamejolt.com/games/prime-mover/222577
http://www.newgrounds.com/portal/view/686744

Hope you enjoy it! Cheers.

 

Saturday, December 31, 2016 - 04:36

It's not that difficult really. You can get hit 3 times, plus theres 4 or 5 hearts you can pick up too, so you can take 7 or 8 hits in total before dying. There are no unpredictable/unfair hits either, so if the player takes 8 or more hits then they're either rushing or not good enough to complete it yet.

Friday, December 30, 2016 - 18:48

Thanks for the feedback!

I have all the sound pretty much level but some are more abrasive than others, thats just the Spectrum. I could lower those sounds in particular but it's easier for the user to lower their sound or turn it off in-game.

I didn't add save points because the game is only 15-30mins long, and once you learn the controls and don't rush it's not overly difficult.

Monday, October 10, 2016 - 14:23

Cool project!

Thursday, December 10, 2015 - 17:49

Yup, no problem.

Monday, April 13, 2015 - 19:38

Have you used my explosions (http://opengameart.org/content/explosions-2) in your effects sheet, they look very similar?

Saturday, November 29, 2014 - 21:34

Yes, I think you're right Demetrius. I bent the rules a little bit to make them look better.

 

Here are links to the game I made with it, by the way.

Video: https://www.youtube.com/watch?v=n_Q6y_Nkq1I

Download (PC): https://dl.dropboxusercontent.com/u/73345123/BombJackOLantern1_0.zip

Saturday, November 29, 2014 - 21:27

Yeah, free to use with a credit.