Awesome, I'm actually working on a game using your player/mob sprites and tiles (also the modified versions made by Disthron). Of these I probably only need the spikes but it's good to have the rest as reference (my coin looks very similar to yours anyway :P )
Keep up the great work!
P.s If you'd like I'll send you a link when it's finally done.
Your going to have to put some work in to it to make a sprite sheet out of this though since you don't have a walk or run animation. The hight of the orange and blue guy is 32, so you'll need a minimum of 32x32 but I'm not sure how much space that'll leave you for your animation (you'll need a little extra high for when the merc's moving). Don't forget you can have the spritesheet bigger than you need for the game collisions, just don't make it too much bigger.
In the image below the green box is an example collision box, the light blue is 32x32 and the dark blue is 48x48
I know this is CCO but I spotted a game on Steam that uses it, thought you'd be interested; http://store.steampowered.com/app/366460/?snr=1_5_9__205
For some reason it makes me think of Lemmings, regardless, it looks awesome!
Awesome, I'm actually working on a game using your player/mob sprites and tiles (also the modified versions made by Disthron). Of these I probably only need the spikes but it's good to have the rest as reference (my coin looks very similar to yours anyway :P )
Keep up the great work!
P.s If you'd like I'll send you a link when it's finally done.
Ooo, nice. I'll probably use these at some point.
Well the tiles seem to be 16x16.
Your going to have to put some work in to it to make a sprite sheet out of this though since you don't have a walk or run animation. The hight of the orange and blue guy is 32, so you'll need a minimum of 32x32 but I'm not sure how much space that'll leave you for your animation (you'll need a little extra high for when the merc's moving). Don't forget you can have the spritesheet bigger than you need for the game collisions, just don't make it too much bigger.
In the image below the green box is an example collision box, the light blue is 32x32 and the dark blue is 48x48
I made a very quick and simple (nothing fancy) jetpack using the existing sprites.
(finally stopped lurking and made an account ;D )