Primary tabs

Comments by User

Wednesday, April 29, 2015 - 09:07

Tozan. Before you start your game. Be very careful.

 

UDK is not the same than UE4.

 

UDK is the free version of UE3. It is older and U-script is now a deprecated "programming language" (and, by the way, NO LONGER USEFUL).

 

UE4 has been set free a couple months ago but, this time, IT IS THE FULL PROFESSIONAL VERSION of the engine.

On the other hand, UE4 no longer uses U-script, now you use C++ to develop your games, which is the most extended programming language in Games Industry. If you want to know why just search a bit in Google.

 

I strongly recommend you to use UE4 if you are willing to get deep into C++. I tell you once again you don't need to pay any royalty, you just have to give the 5% of the money you earn if you sell your game and win more than 30.000$ with it. More than fair I think.

 

And Vista is not a good idea. You should try W7, W8.1 or wait until W10 is launched, since Microsoft announcrd even unlicensed previous versions could be officially updated to W10.

 

Happy coding.

Sunday, April 26, 2015 - 04:30

I just mean that what you said about your decisions changing the end of the game is going to be your biggest headache at the end (in my opinion, maybe I'm wrong), and this will not change wheter you use Unity3D or UE4.

Sunday, April 26, 2015 - 02:23

Well, I think you are thinking really long-term. What you are describing looks more like a triple-A game than an indie one...

I think you can do this game using any of the described engines, you just need to decide by yourself what kind of graphic detail you will want. Both Unity3D and UE4 will allow you to do all that things you described, though you will also need Blender/3ds Max and probably Photoshop.

 

The hard part will be programming all that stuff you want in terms of AI behaviour, but this will be equally difficult in any of them.

Saturday, April 25, 2015 - 23:37

Boogle, I agree with you, my other comment shows it xD

 

But I must correct you regarding to

Unreal I have heard is a powerful engine - but unity3D is also and has more distribution options - I think both have a free option (unity3d is free until you earn a certain amount).

UE4 allows you to port to most of current platforms.

Saturday, April 25, 2015 - 23:30

Is it a 2D or 3D project?

For the first one, I recommend Cocos2d-x because I think it is really easy to use if you already have knowledge about OOP. It also offers you the possibility of porting the game to all platforms you want with no headaches.

 

Regarding to 3D, as soon as I finish my current degree in a couple of months, I plan to start a new project with UE4, which they have luckily set free. Unity3D seems to be easier to start with (what you asked for), but of course you will get lower quality graphics. Both are really nice options, and there are tons of less known engines.

You can even dare with CryEngine, but it is as hard as UE and there are rumours about a bad financial stage for CryTek. However, people say that the graphic quality you can achieve with it is in some way superior to UE.

So, if you have experience with OOP and know something about 3D modelling, go for UE4, why not? Just be ready to spend hundreds of hours reading and searching for info.

 

I recommend you to have in mind how much time you expect to spend in that game, and from that point you can decide by yourself. Also have in mind that, the easier the tool is, the less things you can do. You just need to meditate and stablish your objectives in term of final quality.

 

Happy coding!

Saturday, April 25, 2015 - 23:08

I just signed up to thank you for this.

I'm probably going to add them to my Thesis Project.

You can check it out at

https://github.com/jjimenezg93/SuperCars

 

Really, your work is awesome! Infinite thanks!