very nice, however it would be great if the pipe tiles could be the same height/width. it makes it difficult to rotate and posisiton things perfectly when some are 219 high, and some are 220 high.
ah yes, I downloaded that collection some time ago... that must have been before you added the hammers, and pickaxes... unless I'm confusing that with one of the other lpc repositories... perhaps https://github.com/makrohn/Universal-LPC-spritesheet
a quick looks shows at least 3 different lpc collections on github, all slightly different. Yours looks the most up to date though. Thanks for your time! Also the generater is awesome!
Love your work here, and I know it's like, 6 years since you posted this, but I just found an issue and thought I'd let you know... The orc walking animations don't have the single pixel head-bob that all other base body's have (which means helmets etc dont work with him).
I'd have a go at fixing it myself should I use him, but I just noticed it in passing.
very nice, however it would be great if the pipe tiles could be the same height/width. it makes it difficult to rotate and posisiton things perfectly when some are 219 high, and some are 220 high.
but yeah, love your work!
Hiya,
My preference:
for any first person mode game, (fps, rpg, doesnt matter)
WS fwd and back
AD strafe left & right
mouse for what direction you are facing.
and an optional left and right arrow to turn left/turn right, for when you dont want to us ethe mouse for whatever reason
Mouse/keyboard layout of champions!
mandatory mouse option: toggle mouse-y axis.
if I'm playing a game that doesnt let me toggle y axis on the mouse, I just won't play it (Assuming its not defaulting to how I like it)
ah yes, I downloaded that collection some time ago... that must have been before you added the hammers, and pickaxes... unless I'm confusing that with one of the other lpc repositories... perhaps https://github.com/makrohn/Universal-LPC-spritesheet
a quick looks shows at least 3 different lpc collections on github, all slightly different. Yours looks the most up to date though. Thanks for your time! Also the generater is awesome!
ok wow, in true form within minutes of asking for help, I find this http://darkwalllke.com/assets/ which has spritesheets for axes, hammer, pickaxe.
Still no shovel/spade though, if anyone happens to know
Still the best! Love your work.
yeah 6 years on this is still amazing, for programmers like me with no art skills!
thanks for your contribution
Hey Redshrike,
Love your work here, and I know it's like, 6 years since you posted this, but I just found an issue and thought I'd let you know... The orc walking animations don't have the single pixel head-bob that all other base body's have (which means helmets etc dont work with him).
I'd have a go at fixing it myself should I use him, but I just noticed it in passing.
Cheers!