Primary tabs

Comments by User

Wednesday, June 20, 2012 - 00:29

Can I just add that Tiled is AWESOME!  The export to json feature is the best.  I write HTML5 games, and, after Emacs, it is the single most useful tool I have.

Monday, June 11, 2012 - 14:05

These are great.  Thanks!

Sunday, June 10, 2012 - 19:27

I made a video commercial:  http://www.youtube.com/watch?v=_v7a2DxqWLQ

 

Sunday, June 10, 2012 - 19:09

I'm so glad someone is making future tiles.  I'm really not excited by the victorian / JRPG thing.  If there's a some modern / future tiles and sprites, tho, I will get in on the programming phase.

Saturday, June 9, 2012 - 00:12

OMG this kicks ass.

Wednesday, June 6, 2012 - 20:52

I used some of these as projectiles in my game Runestone Defense: http://magigames.org/runestone_defense.html

 

Thanks

Wednesday, June 6, 2012 - 20:51

I used some of these in my game Runestone Defense: http://magigames.org/runestone_defense.html

They are awesome and I can see myself using them in several games to come.

Thanks!

Wednesday, June 6, 2012 - 20:48

I would be sad if all I had to work with was walk, hurt, slash and cast.  Very very sad.

Saturday, June 2, 2012 - 21:15

I'm assuming libraries we use can be any open source license?  For example, of the 2 libs I'd like to use, one is MIT and the other LGPL

Saturday, June 2, 2012 - 21:02

I used Jawjs for my recently finished HTML5 game. It's pretty good.  I had to put in IE mouse support, which I gave the patch for to the author just yesterday.

 

I also used the Tiled map editor.  It can output to JSON.

 

http://jawsjs.com/

http://www.mapeditor.org/

Pages