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Saturday, August 4, 2012 - 19:05

For dungeon tactics I think the issue is windows style line endings, because I pbuilt the zip file on windows. you will need to convert Windows-style line endings (CR/LF) to Unix-style line-endings (LF) when you uncompress the package. To do this, give the "-a" option when you run the "unzip' command.

Or you can try to edit the configure file with vi editer ":%s/^M//g".

Or, you can build it using the kdevelop or code::blocks project files, as described in the readme. I have never actually built this engine from the comand line, as I prefer to use GUI IDEs. So I dont even know if it is possible...

 

Friday, August 3, 2012 - 13:55

Dungeon Tactics Windows Installer : http://dungeon-tactics.com/files/dungeon-tactics-installer.exe

Will make a Linux Installer today...

 

 

 

Thursday, August 2, 2012 - 16:35

To run the game you need to invoke xenos engine using a command line option with the name of the module, like "xenos.exe dungeontactics".

The installer should have created a shortcut link with the options in the install directory.

 

Thursday, August 2, 2012 - 11:49

So yesterday I made a windows installer and put it on the indiedb page for Dungeon tactics.

http://www.indiedb.com/games/dungeon-tactics

 

It is currently tracking at Rank 45 of 7,480, with 1,169 Visits.

 

 

 

Tuesday, July 31, 2012 - 16:19

Updated the website with the downloads, submitted the source package to the LPC. Hopefully it was accepted.

 

Now it is time for a shower and a nap. Good Luck everyone! ^^

 

 

Sunday, July 29, 2012 - 17:35

I would object to an extension.

 
Monday, June 11, 2012 - 18:28

 

The weapons I am going to make are the Two Section Staff(chaku), Butterfly Sword, Wooden Cane, and Iron Fan.

Hopefully someone else will make a martial sword (longsword) and a scholar's sword (shortsword).

The Sage is nude because I am going to use a pallet swap of artisticdude's robe...

 

^^

Monday, June 11, 2012 - 02:51

double post...

Monday, June 11, 2012 - 02:51

modern day/sci-fi zombie game needs guns + gun animations.

pistols, shotguns, rifles, etc...

Sunday, June 10, 2012 - 04:35

>Work within the current limits to make interesting things.

 

The life of a game dev...

 

 

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