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Sunday, August 5, 2012 - 01:14

Since the lib has 30mb, I compacted it and uploaded in my server.

You can download it (4mb) and extract inside the empty folder italo-lpc/closure:

http://italonascimento.com/projetos/liberated-pixel-cup/closure.7z

[]'s

 

Sunday, August 5, 2012 - 00:50

In the game Farm Taken Over the folder italo-lpc/closure is empty. My mistake. This is the folder of a js library a used.

May I commit only the library or send it another way?

Friday, August 3, 2012 - 23:42

Farm Taken Over

This is not really a completed game. I've put together a version for the contest, but there are some things I still need to do in order to be satisfied with it.

I want to add different colors invaders, with different speed, so it will make the player feel he is moving ahead in this never-winning game. I think it would be nice if the player had to put fire on his torch again at some point too (maybe some monsters could try to get into the house while he's lighting it up).

Here's the online version: http://italonascimento.com/projetos/liberated-pixel-cup/

It's optimized for Firefox. In Chrome it sometimes fails to load some images, but everything will be ok if you reload the page.

 

Tuesday, July 31, 2012 - 21:14

Thanks man! I've already submitted it. :)

Tuesday, July 31, 2012 - 20:29

When I finish the upload it alerts an error. Then if I try to send, it never finishes. My file is 137mb.

What should I do? :/

Isn't it possible to apply sending only the github repository?

Sunday, July 1, 2012 - 15:08

@shirish I think I could tell everyone about the concept of my game. My only doubt is: will the judges read what I say here and, somehow, my game won't surprise them anymore? Or, maybe, will them expect something of my game based on what I said and possibly get disapointed if I change it?

Wednesday, June 20, 2012 - 23:31

I'm currently addapting code from some experiments I have done before. It's about char movement control and tile based mapping construction.

Repo: https://github.com/italonascimento/LiberatedPixelCup

 

I'm doing this using an HTML5 framework, the LimeJS. Anyone can get the framework on their site (http://www.limejs.com/) in order to run my tests. :)

Oh, the commits and comments are in portuguese cause my partner does'nt speek english, but feel free to contact me if there are any doubts about the code (since the idea is to collaborate).

Tuesday, June 19, 2012 - 21:24

Nice!