It's from SabiCube, a fork of the Cube2 engine. The crosshair is one of the few things I havent changed... yet ;-)
I'm not trying to take credit for Cube2 and/or Sauerbraten, and besides giving credit in my project readme-file, I also mention it on both Github and moddb.
Thanks :-)
I updated and made them into a blender-asset together with my bedroom, toilet and livingroom models: https://opengameart.org/content/furniture-packs
@nee438
My bad... I'll try to fix it tonight, if I can find my backup.
Thanks :-)
I aded a glsl-version and a new screenshot
I've changed the license to CC-0, so feel free to use it in any way you want.
These texture-packs are amazing, thanks for sharring.
Nice low poly model, and the textures make it awesome :-)
Awesome :-)
Thanks for sharing
Great texture, thanks for sharring.
I have used your texture to make a trout for my new game http://opengameart.org/content/trout
This is just what I've been looking for. Thanks for sharing :-)
@Calinou
It's from SabiCube, a fork of the Cube2 engine. The crosshair is one of the few things I havent changed... yet ;-)
I'm not trying to take credit for Cube2 and/or Sauerbraten, and besides giving credit in my project readme-file, I also mention it on both Github and moddb.
https://github.com/sandsound/sabicube
http://www.moddb.com/mods/sabicube
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