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Thursday, July 19, 2012 - 13:20

I remember from having played Diablo II the same problem of "floating corpses" existed and would be particularly noticable in the Arcane Sanctuary of Act II with the flying Wraiths. The Wyverns in the Ancient Temple are strangely nostalgic in that way :P

Sunday, July 8, 2012 - 15:30

Clint, I think maybe I figured out what happened:

I used the Linux download link on the main FLARE website @ clintbellanger.net/rpg and the file was ~82.6MB
The repository on the github page however was ~234MB - I'm not much of a tech specialist but I'd guess maybe there's some data missing inside of the file linked to on the main website?

I ran the ~82.6MB version in the linux terminal and it gave me an error indicating that it couldn't find one of the PNGs related to the game, I can't remember now what the file name was. That's why I figured maybe the repository zip would help since I noticed it was a larger file from before.

Anyway I used and extracted the repository zip file, followed the instructions in the ~234MB file and compiled the game using CMake+Make. The flare application didn't work until I moved it out of the /build/ directory and back into the base directory where all the other game folders and files were.

I can't be positive if this problem was caused by my particular linux distro, but I figure you will know better.

Great project BTW and a very beautiful game. Can't wait for the next release.

Saturday, July 7, 2012 - 23:36

Hey there, I stumbled on FLARE via the software centre and quickly became very impressed & enthused.

I just tried to compile v0.16 using cmake+make and everything seemed to work fine, but the game freezes my computer when I run the application and press the play button, or quits to the desktop when I press the config. button. Any idea what I should do?

Sorry if this is a newbie question.

Also, I'm running Ubuntu 12.04.