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Monday, July 23, 2012 - 12:15

The art on the previews is my own. It wasn't yet released (I had to fix some stuff before) but what I can say for sure it -is- CC0 too.

Wednesday, July 18, 2012 - 14:16

Not bad. The gameplay is quite smooth, and the multiplayer component seems to work very well. The fact that it works without Adobe Flash makes it even better (from a technical point of view).

Except you seem to have missed the point with some sprites.

First of all, the game is missing the left-walking sprites. These sprites are missing in the original image, either, but that's because they are supposed to be easily created by flipping the right-walking ones horizontally.

Secondly, there is a reason the sheet has so many explosion sprites. Look at the sprite sheet again. The explosion is supposed to look somewhat like this: http://imgur.com/Q0Xvr .

Thirdly, the credits for the graphics are a bit wrong. Right now they seem to imply Matt Hackett and richtaur are two different persons, as well as missing yours truly.

Saturday, July 14, 2012 - 14:27

You haven't yet seen my NES-style sprite sheets -- they even use pink as BG when the pink isn't #FF00FF! (Seriously, though, the pink is just easier to see in software such as grafx2, which doesn't have a notion of transparent pixels (actually, grafx2 does, it just doesn't display it in any special way).)

Saturday, July 14, 2012 - 14:12

It's already fixed.

Saturday, July 14, 2012 - 14:10

Guess I pressed the "Save" button too early. Now it's all fixed.

Saturday, July 14, 2012 - 14:04

It's not the best what could be done, but I have just uploaded my own addition to this sheet, which provides the missing movement sprites, as well as a few new tiles. You are also in the collaborator list, so if you can fix any mistakes, feel free to do it.

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