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Tuesday, August 14, 2012 - 05:37

Thanks I haven't seen that site before, thats perfect thanks!

 

Wednesday, August 1, 2012 - 03:42

ok thanks.

Sorry for not explaining more.

A 3d model, serious and yes the game is a side-scroller, so side on facing the right would be great.

Thanks heaps in advance.

Tuesday, July 24, 2012 - 06:56

ok thanks, I've got it all worked out now.

 

THANKS SOOOO MUCH Riidom

Tuesday, July 24, 2012 - 03:03

Ok, I tried changing the little checkboard images but it did not work. My baackground is still deffinately dark grey. You said that when you render yours is always transparent fo you use the render in the properties panel or the render image in the 3d object veiwer panel? I really need some help with this one, I need it to be rendered on a transparent background because at the moment its dark grey.

 

Help would be greatly appreciated.

Monday, July 23, 2012 - 03:24

ok thanks, one more question. so sorry!

Is there a way I can render the image side on as well as getting rid of the "sky" so then i have it on a transparent backround. I can use the render button on the 3d veiw bar but that renders it with the non'transparent backround. And if I use the detailed render part in the properties I can select to have no "sky" but when I press render in the properties section it does not render it with the textures or side on.

How do I go about having a transparent backround as well as the knight being side on and with the texture?

Saturday, July 21, 2012 - 19:51

ooops silly me!

I worked out how to render the image properly, but I am still unsure how to save the file with the textures and I also had a problem I couldnt change the knight command thing so when i clicked play in the timeline area it wlould always walk and whe I changed the command thing to make it attack in the action editor. when I clicked play in the timeline the knight would still walk.

Any help would be awesome!

 

Saturday, July 21, 2012 - 19:28

yay thanks riidom!  A couple more questions though :)

Is there a way so I can render it as an image making it face any direction I want? So instead of it facing frontish diagonal when I render it can I make it face completely side on?

And how do I save the knight with all of the textures on it instead of saving as a plain knight again without the textures.

 

Thanks again you guys are great!