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Thursday, November 11, 2021 - 01:41

I cannot have enough of this style of game engine. I am addicted to it. I wouldn't mind buying 450 new game titles...all following the same style engine concept. Adventure click games. I click here and a funny description of a chair or rug or wall or tree or pot or pencil. Just detailed text adventure click game. I....cannot......have enough. I am hunting crazy for these style of games. Crazy. Especially, when there is a powerful actor voices for the characters in the game, that further adds atmosphere to the game.

 

I am making my own game, using a very power adventure click game editor application. All I need now is someone to be with me all the way till the end with providing assets for my game. Mine is about robot war, a planet with robots living and having one community in war with others. I just need those arts.

Wednesday, November 10, 2021 - 22:02

Yeah it is. I will see if I can contact him. The big expense of course is drawing the solid picture of forest, house with garden etc. Those are like normal 640 x 480 picture..the items and NPC are only animated...maybe I will animate doors opening closing..or have a tv animate static or picture...but couch, etc..these are just normal pictures not sprite kind of thing..unless in the story the player can remove the couch seat and it animates one frame up for removing..you know that style of adventure game I am making. I will check with him. I will just PM the link of this post so I don't keep typing over and over and over and over the samething. Thanks for the help MedicineStorm. Much appreciate it.

 

If anyone else wish to share their work or like the job I am all open. Remember this is a long term job position.

Monday, January 11, 2021 - 21:14

I have not received your PM.

Monday, November 23, 2020 - 17:04

Oh! So you are not here to help me with art. You are here to fight and defend jenjen and make an ass out of me. Let me tell you something my friend, I clearly said in first post the style of the art and I wanted to know if he can make sprites. If he can make game graphics art. Instead he shows me his work of paintings and portfolios you put on wall. I asked him to give me an example of game sprite from which I can further continue and say no this is not what I want...try something different so in the end we both understand each other. Instead, he shows me another art of some painting graphics. So I told him you are not qualified he gives me attitude instead of being more civilized and ask me to clarify the matter. I assure you, I don't think Jenjen need your backing or need your help or need you to be his lawyer and I do not need someone to interfere in someone else's business. Honestly, if you are to add wood to fire...please STOP. You are now to follow JenJen in not reading the detailed request I asked for. Did I not already posted in the screenshot at the beginning of the post THE STYLE I WANT? You are too blinded to defend JenJen to see that your graphics do not MATCH my style regardless of it been obleque. Thank you for pointing out the type of graphics..but if you saw from the original post..does it look the same as what you posted? No, it doesn't. However, an excellent artist you are, you can join JenJen in the black list. I don't need your art, your service, and your attitude. Anyone else here want to defend JenJen, please do me a favor don't waste my time and yours. I need serious artist who want the job. I am not here to demean or insult anyone..my previous artist would give me an A++ for how well and civilized and human I have treated him. But in the end, he treated me with equal kindness and respect and when he said he have a new job. I said to him..my door is open you can come in anytime when you are free. Never was I rude to him. By the way, you don't need to give me the sass of declining my offer...I decline hiring you...you my friend is NOT QUALIFIED! Now deal with that! I am the one who will show you my back...not you.

Now....I pray the next person actually wants to work and provide services.

Monday, November 23, 2020 - 14:32

That looks really, really good. hmm...it is without a doubt...detailed O_O and good. Even the grass looks good which is a major problem in my game. However, the style of graphics are completely different than mine. One question, say I already take your existing (do not need to redo them again) grass, bushes, rock, soil, road, you know....the tiles to replace mine...Can you then take the graphics that I paid lots of money from my previous artist and make it as beautiful and detailed and attractive and polished like the one you have right now? Like the wall is boring and plain and not detailed , as an example. What I could do, is show you my tiles (all of them) and with your...PROFESSIONAL skills and abilities you decide and say, "Alright, this is good the way it is," or you would say, "NO! This is not detailed enough let us make it more detailed and beautiful." If you agree and you agree with the price then you are officially hired. Of course, you may need to readjust the colors of my graphics to match correctly the entire world.

Another side note..my engine is using high resolution the zooming in by 3 to give it low resolution. So before you start...you may need to run my game .exe and see what I mean. So that for example, a fork is not eight times the size of a human, or a fork does not have the same size of a human or a fork is not bigger than a bed, or smaller than a coin, etc. So that all the sizes work correctly. Items of supposed size of 16 x 16 when run in my game they look 16 x 16 when zoomed and not look 48 x 48 and need to be rescaled to fix the problem to look again like 16 x 16. That is a problem I had with my previous artist. We need to solve this rescaling issue at the beginning. So I don't have to keep working they don't look correct sizes in the game. One of your job and it is a one time job...to test out the graphics and determine the proper scale of each size 16, 32, 48, etc in the way my game renders the graphics and they look good.

This why, it is essential you look at my tileset and then run my game and see how it renders it and play around to get an understanding when you start making graphics...that when I put it in my game it looks good right away. There is no constant rescaling or resizing, etc.

Monday, November 23, 2020 - 14:07

Hey MedicineStorm,

The way I worked with my previous artist is like this: I depart 60 dollars from my pocket every two weeks and I place it on the table. I give my artist a list of things that need to be done. My artist every time takes the list and work on it. He deducts from the balance of 60 dollars the amount for each sprite he works on it; example, an NPC of such size and one frame cost 2 dollars. Then he does animation for walking on all sides, animation for fighting on all sides, and so on. He takes the number of animations and then he multiplies it by 2 and he gets the total amount cost for that one NPC. Let us say for example, it cost him 30 dollars. He then takes that 30 dollars and deducts from the balance of 60 dollars. He repeats the steps for other items until the balance reach zero. Then he send me zip files of what he have done and then tells me what is not done, all done through discord. He waits another two weeks until I send him another 60 dollars. If there are still any outstanding items from previous tasks, he finishes them first before moving on to the new list.

To answer your second question, that screenshot does NOT contain all the tileset been made, it is there so that you know what style of graphics I am looking for and what is my current graphics in the game. So my question is, can you take over my previous artist and make it better? I want it to be as colorful and detailed as the link (not attachment) I provided in my original post. So the attachment is my game's current graphics where it stands. The link is how detailed, beautiful and colorful I want my graphics to be. I will be using ultima 7 as a reference a lot, so part of the job is that you know the game, you are familiar with it, you have it in your hard drive so that when I say I want it such and such like ultima 7..you run the game and see what I am trying to say and implement it. Naturally, my graphics are of modern Genre, original and not stealing Ultima 7 graphics but lots of my reference will be using Ultima 7.

Sunday, November 22, 2020 - 14:39

Phheew ..... good thing I didn't pick you. I avoided a disaster. I assume you would say the same thing for any company who is hiring, right? They are looking for a specific thing and asking for a specific thing because they are paying for a specific thing and they clearly showed that specific thing they are looking for and are asking if you can provide that specific thing, because they are departing from their hard earned money to get that specific thing and you persist on showing them paintings that hang on museum walls and living rooms. You couldn't bother to get out of your way to actually show a demo that you could do the specific thing, to at least give comfort to the person who is going to give his money away to you that you could do it...nope. Then you come up with that attitude above...pppppheeeww.....- wipes forehead - I am happy, super happy I did not select you. A decision I do not regret and now for sure will not retract. Now, even IF YOU managed to make a demo and it is attractive and beyond what I am looking for, thanks to your attitude I would not pick you.

A disaster that I am thankful, I avoided.

Thursday, November 19, 2020 - 11:02

I am sorry. You are not qualified. This is not what I am looking for.

Wednesday, November 18, 2020 - 19:05

Can you make sample art for my game style please and look bright and colorful like the link I posted?

Sunday, March 29, 2020 - 00:37

This is what I want MedcineStorm. The othogonal oblique style. I never really could identify it. If someone can do this style I would hire them immediately.