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Wednesday, August 24, 2016 - 17:10

Good luck on Ludum Dare, I've always been interested in those but I definitely don't have the skills to make even a really bad game in a time crunch situation.  

np4gamer, I absolutely intend to make it loopable and I will be adding more to it.  I find game music that repeats too often to be fairly annoying, so I think in the end I will try to make it at least 5 minutes long if I can muster it.  If you guys are cool with how things are going so far, I'll just keep it up and trust my instincts since you guys seem to be liking what I'm doing so far.  I'll probably start making other tracks soon, time permitting.

Wednesday, August 24, 2016 - 01:01

Still quite rough around the edges, but I figured I'd give a progress report.

https://soundcloud.com/user-215083110/collab1v2/s-1tp5b

Tuesday, August 23, 2016 - 17:19

Yes, I can post them to my Soundcloud instead once they are a bit further along.

 I should also say, I am going to be starting school this week, and I can't guarantee that I will be able to make tracks at a very fast pace.  I'm taking 16 credits and still working 20 hours a week, so pretty much every moment of every weekday, I will be occupied with something.  Weekends will be prime time to work on music, but I hope you can understand that I might not be cranking them out super quickly for a while.

Monday, August 22, 2016 - 02:48

Right on, I removed them.  All clean and error free now :)

Monday, August 22, 2016 - 02:46

Sweet, thank you for the direction.  It always makes me feel better to have an idea of what someone wants as far as music, as it can keep me from wasting time.  

So, I am thinking for the main theme to be 

-slow tempo?

-Dark, minor scale

-I'll have to play around with instruments for a while and experiment if I am going to make the entire soundtrack out of the same ones--it would be good to plan that out and think on it for a bit.  So there are a few options.  Let me know if any of these jump out at you: Piano (I have several great plugins for that), strings, harpsichord (or other of similar timbre), acoustic or electric guitar (I could live record these), I have an okay brass plugin, or I could go with really sine heavy melodic pads for an atmosphere.  Or I could just throw some random sounds together that are just made with a synth and use them across the soundtrack.  Whatever works best.  I guess I just don't want to make something and then have it get rejected because it didn't fit the vision.  

I have a soundtrack I've been making on the side for a game I (hopefully) will make one day once I have the determination and am not so busy.  Anyway, this soundtrack is dark, but pretty electronic themed (think Crypt of the Necrodancer) and it might serve as a jumping off point if I can draw some reference from it but change instrumentation or something.  I'll post a snippet here and you can let me know how on target it is and what parts are fitting or not.

To be clear, these tracks aren't finished, merely for reference purposes.

Monday, August 22, 2016 - 02:45

Here's a quick mockup I made in 20 minutes, very rough.  Let me know if the feel of the track matches up to the plan.  Again, very rough, not final.

Saturday, August 20, 2016 - 20:17

I could try switching out the beat for a pizzicato (where the notes are plucked instead of bowed) violin or cello.  Or try just making the beat less repetitive.  Maybe lowering the volume a lot and making it more irregular, or I could try just making impact hits infrequently.  Sort of more cinematic--like in movie trailers.  Let me know.  We could always switch to PMs if you don't want to clutter the forum with the details.

Wednesday, August 17, 2016 - 21:41

Noted, I will take your words into account and try to get something started.

Monday, August 15, 2016 - 20:38

I will absolutely give it a try!  Do you have any examples of soundtracks or specific songs with the same feel you are looking for?  This could help me to have a better point of reference and get a more fitting track made.

Friday, August 12, 2016 - 19:46

Hey, I might be interested in making some music for the game.  No promises yet, but what kind of concept were you thinking for the game?  TBH If it is going to be standard medieval music I might pass, but if I have the chance to make some motifs with instruments and scales or themes, I'd love the practice.  The medieval style isn't my favorite to make and I feel like there are tons of songs on OGA that already fit the description, but I'd love to work on something else if you already had an idea or concept in mind.

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