thanks for your feedback, yeah I'm inclined to agree with you because the SAD mechanics are more simple and self explanatory, easier to understand, the hard thing is just doing the level design, that's always my big gripe with platformers and that sort of games. The original was also made in 8 months whereas stuff for the jam has to be made within 1....
I had an idea for a variation on the plot where the prince and princess would either be turned into peasants, or simply be disguised as them, so that the mercenary wouldn't be able to reckognize them as royals.
I have to admit I'm starting to become a little bit intrigued by this egyptian game idea :3
but what era of ancient egypt are you imagining the game would be set in? Before the greek invasion, during the greek rule or even during the roman rule?
Or maybe any sort of historical accuracy isn't a concern at all...
A simple plot maybe, but it might work well also for a gauntlet type game! Many of those assets you've collected will probably need to be redrawn though, as they're not very coherent in style. It's a start though!
This morning I also had an idea for a game about a child who can transform into huge insectoid monsters. So the government wants to capture them.
Have a nice meal and sleep,
thanks for your feedback, yeah I'm inclined to agree with you because the SAD mechanics are more simple and self explanatory, easier to understand, the hard thing is just doing the level design, that's always my big gripe with platformers and that sort of games. The original was also made in 8 months whereas stuff for the jam has to be made within 1....
True enough! I also love its visual style ! But I'm sure there's room for another egyptian themed game as well.
What about the Haydenwoffle 2/Spring's Adventure Doggo 2 question, it's ok if you don't have anything to say about it too though...
I had an idea for a variation on the plot where the prince and princess would either be turned into peasants, or simply be disguised as them, so that the mercenary wouldn't be able to reckognize them as royals.
Unrelated to the egyptian idea but still related to "Ideas for Games" :
Do you think Haydenwoffle 2 or Spring's Adventure Doggo 2 would be better/nicer to see first?
I have to admit I'm starting to become a little bit intrigued by this egyptian game idea :3
but what era of ancient egypt are you imagining the game would be set in? Before the greek invasion, during the greek rule or even during the roman rule?
Or maybe any sort of historical accuracy isn't a concern at all...
What about a humble peasant character too? xD
A simple plot maybe, but it might work well also for a gauntlet type game! Many of those assets you've collected will probably need to be redrawn though, as they're not very coherent in style. It's a start though!
I'm using game maker, but I am having a break from game development right now
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