Hey, pretty decent summery of the problems. I think contributing content is much easier then you describe it but it could be made much easier.
One note, Syntensity as a project is defunct and has been replaced by an 'official' fork called CubeCreate. The fork was because kripken, Syntensity's Developer, wanted to take things in a 'mobile' direction. We're working on creating a modern game engine by cleaning up the clutter Syntensity had and streamlineing the entire game creation process. Our website ( www.cubecreate.com ) still needs alot of work but the project is very much active and our IRC channel is #cubecreate which typically has 10+ people at any given time.
William Chambers / Bios Element
CubeCreate Developer
Ahh bugger, thanks alot for that. I usually truncate the www so I don't notice it. I'll get right on that. :)
Hey, pretty decent summery of the problems. I think contributing content is much easier then you describe it but it could be made much easier.
One note, Syntensity as a project is defunct and has been replaced by an 'official' fork called CubeCreate. The fork was because kripken, Syntensity's Developer, wanted to take things in a 'mobile' direction. We're working on creating a modern game engine by cleaning up the clutter Syntensity had and streamlineing the entire game creation process. Our website ( www.cubecreate.com ) still needs alot of work but the project is very much active and our IRC channel is #cubecreate which typically has 10+ people at any given time.
William Chambers / Bios Element
CubeCreate Developer