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Friday, June 27, 2014 - 13:11

Those are some crazy awesome hedges!

Friday, December 14, 2012 - 13:23

Awesome, and I will! After I finish setting up my desktop, I will be back in action uploading all sorts of things here.

Friday, December 14, 2012 - 12:21

It shouldn't affect the performance much at all. Pretty much all international programs and websites use a similar format for localizing into the user's language. It's pretty awesome because it means that you only have to code it once, haha.

I like the idea of having 3rd party GUIs, because I personally would love to build a web front-end for it (or even an Android one).

Sent you a message. You can always find me here too. :)

Friday, December 14, 2012 - 12:07

I was thinking perhaps you could build it so that the language was in a language file (plain text) and that people could just add their own in a language folder / change the configuration to use their language file? That way it could be easily translated (Indo-European languages at least).



Having a programming script to create them would be neat and could possibly allow for people to create a 3rd party GUI?

Friday, December 14, 2012 - 11:45

Will you be programming it so that there could be translations created?

Friday, December 14, 2012 - 11:30

Yoshimi + my MIDI controller and PureData. Exploring Audacity more, I think I could simplify the process of a LOT of sound effects.

Friday, December 14, 2012 - 11:24

Ah yes you did edit it while I was replying.

I do not speak it very well at all- I'm elementary at best. I primarily speak / write in English, Norwegian and Dutch. Why do you ask?

Friday, December 14, 2012 - 11:19

Crazy, :D I have never used Delphi.

Well, most great stories are similar in formula so this would work out pretty wonderfully if done right. I would love to see this be able to pull in 'world details' from the user, to help integrate it into their game / story / whatever they're using it for.

Friday, December 14, 2012 - 11:17

I had never really thought about using Audacity for this, but it works relatively well. Thanks!

Friday, December 14, 2012 - 11:11

Oh, true! I totally missed your point the first time.

What language are you programming it in? That sounds quite interesting.