Thanks a lot! I added the collision tilset first, so the tilesetdefenitions seem to be right, but i still cannot start a new game at this map. I also tried to load the new game at it's original map (laurelia.txt) and added a teleport-event to connect my testmap, but it returns "unknown destination". All filles placed in right folders, but together with the whole content of polymorphable. Are there maybe any config files, which perhaps cause problems?
Thanks! It works! ;-) Case sensitvity was the problem...
I checked all files again, you can find them at:
http://pastebin.com/h86LnpzH
Thanks a lot! I added the collision tilset first, so the tilesetdefenitions seem to be right, but i still cannot start a new game at this map. I also tried to load the new game at it's original map (laurelia.txt) and added a teleport-event to connect my testmap, but it returns "unknown destination". All filles placed in right folders, but together with the whole content of polymorphable. Are there maybe any config files, which perhaps cause problems?
Here are the textfiles:
tile set def: http://pastebin.com/W1vUj37L
map file: http://pastebin.com/wfWVrf7X
spawn file: http://pastebin.com/RxmeYC0L
The tileset is a piece of a polymorphable tileset.