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Thursday, September 27, 2012 - 05:49

Thanks! It works! ;-) Case sensitvity was the problem...

Thursday, September 27, 2012 - 05:14

I checked all files again, you can find them at:

http://pastebin.com/h86LnpzH

Wednesday, September 26, 2012 - 16:55

Thanks a lot! I added the collision tilset first, so the tilesetdefenitions seem to be right, but i still cannot start a new game at this map. I also tried to load the new game at it's original map (laurelia.txt) and added a teleport-event to connect my testmap, but it returns "unknown destination". All filles placed in right folders, but together with the whole content of polymorphable. Are there maybe any config files, which perhaps cause problems?

Wednesday, September 26, 2012 - 12:16

Here are the textfiles:

tile set def: http://pastebin.com/W1vUj37L

map file: http://pastebin.com/wfWVrf7X

spawn file: http://pastebin.com/RxmeYC0L

The tileset is a piece of a polymorphable tileset.