Thank you for clarifying that for me, Medicine. I appreciate it. I think CC-BY is exactly what I was looking for, and I will tag OGA-BY when I get the chance to make it more clear that I am OK with DRM stuff. I also added a FAQ to all my released art so that I can hopefully clarify my intent. <3
There is a slight misunderstanding here. I have no fear of my art being used in a closed commercial project or even a full DRM AAA title (for which I would feel honored) if they really wanted. All I ask in return is for my name to be slapped on their end credits.
I'm getting confused by all this mess -- I can see why SA is hardly used in anything.
So, what is the best license then? Would CC-BY allow others to sell their games, make screenshots featuring the art used, etc without all this mess? As I said before, I don't care if they sell their game, make promotional stuff with my art, etc, just as long as my name and the pack they used is in the credits and a link back to the pack so that others can use it.
The reason I am so adamant about due credit is because I've been a victim of Art Theft before (it was a high school project) and I had little recourse to defend myself. Since then, I've been reluctant to share my stuff without due credit; that's why I'm weary of CC-0. My fear with CC-0 is that someone will take my art, copyright it under their name (for instance, taking a planet and copyrighting it along with their other game assets) and then turn around and slam me with Copyright Infringement, forcing me to take my work off this site. Of course, I would fight tooth and nail in court, but really, that's what I want to avoid in the first place. And unfortunately, there are greedy people out there who can/will do just that.
I'm sorry if I sound paranoid; I just want to make sure I am protected from that and I get credit for the effort I put in to making my free assets, but I don't want people to feel like they can't use my resources in a closed-source game, either.
"While we recommend against using a CC license on software itself, CC licenses may be used for software documentation, as well as for separate artistic elements such as game art or music."
The artwork is all I am actually applying the license to. Code would fall under GPL (or whatever the game studio software license is.) So in reference to my work, as long as you credit me, I could care less if you use it in software or even in a Graphics Editor to make a greeting card.
...I honestly interpreted Share-Alike to mean, for example, if I made a piece of art and someone reskinned it, that they release that planet under the same license as the original. I had no idea that it restricted everything including projects down to "If you use my art, you must release the entire project as Share-alike." That was never my intention.
Now I know why my resources are barely used. I wish I had this clarification sooner and I will change my license requirements as soon as possible to make it more like how I envisioned it: As long as you credit me, do as you will; all I ask is that you share minor edits under the same licence if you edit anything I make.
I'm going to start changing everything to CC-BY now.
I used to be a novice to intermediate web designer myself (Javascript, CSS, HTML/DHTML, and a tad bit of XHTML, though I didn't get into php or asp because the web host I used didn't allow it.) Is there anything I can do to help, by chance?
Just note that my schedule is a bit limited and unpredictable because I do work as a caregiver, but I can see what I can do on the side.
*blinks* You're releasing this music as free to use? That's very generous of you considering that they are actually all really pretty good quality.
I would definitely like to use some of your tracks in my game, with proper credit to you. Can I perhaps commission you to make some work for my game specifically when the time comes?
I won't set any dates yet because I'm still developing my unique Polarity Shift battle system for RPG maker, but when I get more to developing the game environments I'd love to work out something with you, maybe a swap music for art thing?
To be fair, I am working on more-or-less a $0 budget though, so I can't afford much commission wise, but if we can work something out I'd be happy to chat with you on specifics.
Any idea what/when the new challenge will take place?
Here's my entry into the challenge: https://opengameart.org/content/ceres-the-mother-planet-challenge-entry
Thank you for clarifying that for me, Medicine. I appreciate it. I think CC-BY is exactly what I was looking for, and I will tag OGA-BY when I get the chance to make it more clear that I am OK with DRM stuff. I also added a FAQ to all my released art so that I can hopefully clarify my intent. <3
There is a slight misunderstanding here. I have no fear of my art being used in a closed commercial project or even a full DRM AAA title (for which I would feel honored) if they really wanted. All I ask in return is for my name to be slapped on their end credits.
I'm getting confused by all this mess -- I can see why SA is hardly used in anything.
So, what is the best license then? Would CC-BY allow others to sell their games, make screenshots featuring the art used, etc without all this mess? As I said before, I don't care if they sell their game, make promotional stuff with my art, etc, just as long as my name and the pack they used is in the credits and a link back to the pack so that others can use it.
The reason I am so adamant about due credit is because I've been a victim of Art Theft before (it was a high school project) and I had little recourse to defend myself. Since then, I've been reluctant to share my stuff without due credit; that's why I'm weary of CC-0. My fear with CC-0 is that someone will take my art, copyright it under their name (for instance, taking a planet and copyrighting it along with their other game assets) and then turn around and slam me with Copyright Infringement, forcing me to take my work off this site. Of course, I would fight tooth and nail in court, but really, that's what I want to avoid in the first place. And unfortunately, there are greedy people out there who can/will do just that.
I'm sorry if I sound paranoid; I just want to make sure I am protected from that and I get credit for the effort I put in to making my free assets, but I don't want people to feel like they can't use my resources in a closed-source game, either.
Actually, I found this:
"While we recommend against using a CC license on software itself, CC licenses may be used for software documentation, as well as for separate artistic elements such as game art or music."
The artwork is all I am actually applying the license to. Code would fall under GPL (or whatever the game studio software license is.) So in reference to my work, as long as you credit me, I could care less if you use it in software or even in a Graphics Editor to make a greeting card.
...I honestly interpreted Share-Alike to mean, for example, if I made a piece of art and someone reskinned it, that they release that planet under the same license as the original. I had no idea that it restricted everything including projects down to "If you use my art, you must release the entire project as Share-alike." That was never my intention.
Now I know why my resources are barely used. I wish I had this clarification sooner and I will change my license requirements as soon as possible to make it more like how I envisioned it: As long as you credit me, do as you will; all I ask is that you share minor edits under the same licence if you edit anything I make.
I'm going to start changing everything to CC-BY now.
Perhaps these may be of use, Medicine?
Drupal Code Documentation Site https://www.drupal.org/documentation
Apache SOLR Resources site: http://lucene.apache.org/solr/resources.html
I used to be a novice to intermediate web designer myself (Javascript, CSS, HTML/DHTML, and a tad bit of XHTML, though I didn't get into php or asp because the web host I used didn't allow it.) Is there anything I can do to help, by chance?
Just note that my schedule is a bit limited and unpredictable because I do work as a caregiver, but I can see what I can do on the side.
*blinks* You're releasing this music as free to use? That's very generous of you considering that they are actually all really pretty good quality.
I would definitely like to use some of your tracks in my game, with proper credit to you. Can I perhaps commission you to make some work for my game specifically when the time comes?
I won't set any dates yet because I'm still developing my unique Polarity Shift battle system for RPG maker, but when I get more to developing the game environments I'd love to work out something with you, maybe a swap music for art thing?
To be fair, I am working on more-or-less a $0 budget though, so I can't afford much commission wise, but if we can work something out I'd be happy to chat with you on specifics.
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