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Monday, October 1, 2012 - 02:47

@clint thats good. Gonna browse the source if I have the time, so I can have a grasp around the architecture.

Monday, October 1, 2012 - 02:31

It's using the XDG standard. It only looks in the local folder as a final option: https://github.com/clintbellanger/flare-engine/wiki/Directories

 

My bad did not read the wiki :P. Suggestion for config files, why not create default ones if not found.

Monday, October 1, 2012 - 02:16

@clint You should use absolute filenames rather than relative ones, this should fix the issue on unloadable config files.

 

And for the .so file, try setting the LD_LIBRARY_PATH env variable to the directory where the .so file is located. Im pretty this is not necessary if the .so file is installed in the standard location (/usr/lib i think).

Monday, October 1, 2012 - 01:22

@clint Im good, been busy with work. Yeah it has grown alot. Happy to see Tiled supports flare's map format. Im browsing the git repo from time to time looking at what I can contribute. My c++ is kinda rusty been doing alot of java coding, i need a refresher.

Sunday, September 30, 2012 - 19:59

Hey grats on the new release! Its me, jaderamiso; hope you still remember me :D