sorry botanic, just being careful about what i say. I can tell you the game does not use a resourse, so there is no taping for mana. Or playing energy cards from your hand onto a creature unit. but i truely cant go any further. When the time comes i will tell you every thing.
what do you mean by publish? and yes that is my fear. i want to be known as the creator of the game, and have the rights. if i publish do i lose the rights?
i will give the detail that i can that has nothing to do with my writing. in general i need a few small icons, like the ones that world of warcraft has on there cards that repersent the classes,races, origin, and weakness of the cards. For a warrior for example would be a sword , or a sword and shield. they just have to be different that WOWs icons. the card lay outs are done and have a color for each race, just like MTG. some races can be used in the same deck with others while some can only cantain cards of the same origin. The game will travel from a mystical theme like WoW and MTG , to a more Steampunk Grapics, and end with a furturistic set. That is down the road though. Cards will have the basic life, Power , Def structure. I will need icons for that as wel, which i have some one working on already. All the art i need for the icons are general stuff that has been done before. After 20 years of existiance, things become public. no one can own the word warrior. So the classes will follow the basics. With new classes and races being added over time. Each race has a play style of there own. Not really sure what else to say, hard with out getting into how to play at the moment. I am not looking for gods hand in the art, just enough to make it look good for kickstarter.the following link is a link to another card game on kickstarter. This is about what i am looking for. But even if i get the art work for the kickstarter, i would need the artist for the all the cards. i cant make the bankers wait 6 months for their reward. http://www.kickstarter.com/projects/924348132/purge-sins-of-science-the-...
I have done play testing with my friends, but even the extent of what they where playing was no where near the end result.What i means is i had them play with cards that just had numbers. No pitures, no Designs, and just small basics on how the game is played. The numbers are fine. Every game last about 20-30 mins. Of course the rules of play allows for mods so that the player can shorten or extend the game based on skill level. i think i started talking about this to soon. Not that it is not ready , but people are not ready for it. Once i file my patent i will try again. Thanks for the help.
I already went through the motions of figuring out what i needed. A trademark is just for the icons. The way to play the game , like magics Turing a card from one point to another is patented, not trademarked. The way of playing my game is what i am patenting. and i never saw Wtactics before that is alwsome. either way at that rate i will have no control over the game and what is made. There is much i cant go into about the game but some factors would not work. like rarity , obtaining cards, having them in real stock. i would rather my players be able to hold the cards and not have to print them. Yet again Wtactics can be a way for me to get it out there when the time comes
Thanks for the questions botanic, i will be more then happen to answer.
i have the PPA written, i am having it checked over right now , then willl be filing the ppa for the game. It is a thought in my head for the fact i have been dealing with this game for so long. Wizards patent on MTG is about to lose hold in 2 years. I am tring to file my patent before the flood games open on games.Wizards can keep any one from making a game like theres. My game is not like theres, which is why i am getting a patent. I agree every thing comes full circle and there is nothing 100% your idea. Life influences us that is part of being human.
Next i do have stuff done on the cards. Like i said i have the design/layout of the cards done, i did it on my own. Not pro but enough to get the idea accross. I have the first set of cards done and i have the rules done and all are in my ppa. All of the ground work is layed out that is why i am here looking for the art. Like i said i need the money for the ppa so i cant file it at the moment, that will be in jan 2013. So in the mean time instead of sitting on my ass i am trying to fine the art for it. as far as sharing my ideas, i cant because of not having the ppa. Cant tell you how to play the game so some one else can take it. Hell even if i told you i have a full year to fill a ppa from my disclosure to you to fill my ppa. But i cant deal on chance.
I cant pay an artist your right, and If i do get money from kickstarter i would pay. The amount would have to be discussed. and define open source for a TCG card game? does any one and every one get to make cards?. Do people like wizard get to make cards and sell them ? My game is made to continue to change and grow in depth. There can always be changes from people to make it better, because i made it to do so. Yugioh another knewn game has been recycling old ideas over and over. They are at the end of their time. Magic on the other hand, has a great set up and continue to make new sets. They are not limited by as much stuff as yugioh. A card game would be alot of work , but 1 art peace from 70 people is not as bad as 70 peaces of art from 1 person. Because of this i made sure to write my game /rules with the freedom that magic has.
The patent is to stop the selling,shiping , and useage of the produce. I dont care if the fans remake the produce,use or ship it . Yet if any other companys try to make it i will stop them. 4 years of my life went into this game, i wont give a penny to a big company, Unless the out right buy it. So if me not wanting, people to remake it and sell it as there own is not open source then no it is not open source. If the players are allowed to change what they want and the game still be my baby, with out others being able to make money off of it, then yes it is open source. In other words i would let any one use and remake but not sell. Hope i answered every thing.
sorry botanic, just being careful about what i say. I can tell you the game does not use a resourse, so there is no taping for mana. Or playing energy cards from your hand onto a creature unit. but i truely cant go any further. When the time comes i will tell you every thing.
what do you mean by publish? and yes that is my fear. i want to be known as the creator of the game, and have the rights. if i publish do i lose the rights?
i will give the detail that i can that has nothing to do with my writing. in general i need a few small icons, like the ones that world of warcraft has on there cards that repersent the classes,races, origin, and weakness of the cards. For a warrior for example would be a sword , or a sword and shield. they just have to be different that WOWs icons. the card lay outs are done and have a color for each race, just like MTG. some races can be used in the same deck with others while some can only cantain cards of the same origin. The game will travel from a mystical theme like WoW and MTG , to a more Steampunk Grapics, and end with a furturistic set. That is down the road though. Cards will have the basic life, Power , Def structure. I will need icons for that as wel, which i have some one working on already. All the art i need for the icons are general stuff that has been done before. After 20 years of existiance, things become public. no one can own the word warrior. So the classes will follow the basics. With new classes and races being added over time. Each race has a play style of there own. Not really sure what else to say, hard with out getting into how to play at the moment. I am not looking for gods hand in the art, just enough to make it look good for kickstarter.the following link is a link to another card game on kickstarter. This is about what i am looking for. But even if i get the art work for the kickstarter, i would need the artist for the all the cards. i cant make the bankers wait 6 months for their reward. http://www.kickstarter.com/projects/924348132/purge-sins-of-science-the-...
I have done play testing with my friends, but even the extent of what they where playing was no where near the end result.What i means is i had them play with cards that just had numbers. No pitures, no Designs, and just small basics on how the game is played. The numbers are fine. Every game last about 20-30 mins. Of course the rules of play allows for mods so that the player can shorten or extend the game based on skill level. i think i started talking about this to soon. Not that it is not ready , but people are not ready for it. Once i file my patent i will try again. Thanks for the help.
I already went through the motions of figuring out what i needed. A trademark is just for the icons. The way to play the game , like magics Turing a card from one point to another is patented, not trademarked. The way of playing my game is what i am patenting. and i never saw Wtactics before that is alwsome. either way at that rate i will have no control over the game and what is made. There is much i cant go into about the game but some factors would not work. like rarity , obtaining cards, having them in real stock. i would rather my players be able to hold the cards and not have to print them. Yet again Wtactics can be a way for me to get it out there when the time comes
Thanks for the questions botanic, i will be more then happen to answer.
i have the PPA written, i am having it checked over right now , then willl be filing the ppa for the game. It is a thought in my head for the fact i have been dealing with this game for so long. Wizards patent on MTG is about to lose hold in 2 years. I am tring to file my patent before the flood games open on games.Wizards can keep any one from making a game like theres. My game is not like theres, which is why i am getting a patent. I agree every thing comes full circle and there is nothing 100% your idea. Life influences us that is part of being human.
Next i do have stuff done on the cards. Like i said i have the design/layout of the cards done, i did it on my own. Not pro but enough to get the idea accross. I have the first set of cards done and i have the rules done and all are in my ppa. All of the ground work is layed out that is why i am here looking for the art. Like i said i need the money for the ppa so i cant file it at the moment, that will be in jan 2013. So in the mean time instead of sitting on my ass i am trying to fine the art for it. as far as sharing my ideas, i cant because of not having the ppa. Cant tell you how to play the game so some one else can take it. Hell even if i told you i have a full year to fill a ppa from my disclosure to you to fill my ppa. But i cant deal on chance.
I cant pay an artist your right, and If i do get money from kickstarter i would pay. The amount would have to be discussed. and define open source for a TCG card game? does any one and every one get to make cards?. Do people like wizard get to make cards and sell them ? My game is made to continue to change and grow in depth. There can always be changes from people to make it better, because i made it to do so. Yugioh another knewn game has been recycling old ideas over and over. They are at the end of their time. Magic on the other hand, has a great set up and continue to make new sets. They are not limited by as much stuff as yugioh. A card game would be alot of work , but 1 art peace from 70 people is not as bad as 70 peaces of art from 1 person. Because of this i made sure to write my game /rules with the freedom that magic has.
The patent is to stop the selling,shiping , and useage of the produce. I dont care if the fans remake the produce,use or ship it . Yet if any other companys try to make it i will stop them. 4 years of my life went into this game, i wont give a penny to a big company, Unless the out right buy it. So if me not wanting, people to remake it and sell it as there own is not open source then no it is not open source. If the players are allowed to change what they want and the game still be my baby, with out others being able to make money off of it, then yes it is open source. In other words i would let any one use and remake but not sell. Hope i answered every thing.