I was editing the doors to make them look leaned in instead of flat. The pixelation was a bit annoying, but I'm also very new at this.
I'm still trying to figure out how to get these to work with the tiled map editor where I can use the terrain brush instead of building these one tile at a time. That's been a challenge because I've sorted the tiles to 32x32 and the walls are MUCH taller than that.
I was editing the doors to make them look leaned in instead of flat. The pixelation was a bit annoying, but I'm also very new at this.
I'm still trying to figure out how to get these to work with the tiled map editor where I can use the terrain brush instead of building these one tile at a time. That's been a challenge because I've sorted the tiles to 32x32 and the walls are MUCH taller than that.
And so it goes.