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Sunday, January 22, 2017 - 21:52

I was editing the doors to make them look leaned in instead of flat. The pixelation was a bit annoying, but I'm also very new at this. 

 

I'm still trying to figure out how to get these to work with the tiled map editor where I can use the terrain brush instead of building these one tile at a time. That's been a challenge because I've sorted the tiles to 32x32 and the walls are MUCH taller than that. 

And so it goes.