When I drew this screen, I largely inspired by the idea of making free resources for the opensourse implementation of the heroesII engine (http://sourceforge.net/projects/fheroes2/), as was done for freeciv and openTTD. I do not know how things work in the last two games, but the heroes of might and magic 2 are cool because they look like heroes of might and magic 2, and I did not want to change the style or design, or the game would have been wrong.
This ordinary Zip archive. After unpacking, you should have a folder "Textures". No files without an extension. Try another archive manager.
This ordinary Zip archive. After unpacking, you should have a folder "Textures". No files without an extension. Try another archive manager.
hhhm. i used plugin-repository, but in another program (Krita) file opening. You unpack .tar before open?
Try Gimp 2.8.4
Fixed. Anyway it just example.
Fixed.
Okey, I change license.
When I drew this screen, I largely inspired by the idea of making free resources for the opensourse implementation of the heroesII engine (http://sourceforge.net/projects/fheroes2/), as was done for freeciv and openTTD.
I do not know how things work in the last two games, but the heroes of might and magic 2 are cool because they look like heroes of might and magic 2, and I did not want to change the style or design, or the game would have been wrong.