ahh I see what your saying... Well the engine I use doesnt actually compile my code per se, It just fuses it to the .exe that executes the code I write as a new .exe, so essetially any monkey with a file explorer could get into my crap... D:
lol the puns.... okay so comment #1 good idea I realized shortly after this how a good background would impact the game being a bit more exciting...
#2 Good idea, I think having a sort of beginning narrative is a fantastic idea that Im going to work on right after I post this, I feel like survival games as a genre majorly under utilize a good story. I will think about move based combat, but for the moment Im honestly at a bit of a loss for even based attacks hitboxes etc.... D;
#3 I kindve thought about this believe it or not, because each animal/plant has a set of stats (size, str, spd, hp) and I was thinking of giving items varied sizes and nutritional content. Maybe I could also give items bonuses based on the enemy consumed stats?
I didnt want to, but Ill post my executable here in a bit, but it will be (x64 windows ) just so you know (dont feel like doing anything else).
To whoever would like to steal my code: I don't know who you are, I don't know what you want. If you are looking for a ransom, I can tell you I don't have money. But what I do have are a very particular set of skills; skills I have acquired over a very brief and insignificant career. Skills that make me a nightmare for people like you. If you let my code go now, that'll be the end of it. I will not look for you, I will not pursue you. But if you don't, I will look for you, I will find you, and I will sue you. For a lot of money.
Also, does anyone have ideas for how my inventory screen should look? It will use a max weight, each item will be lined up as vertically descending panels. in a box. Im just not sure about the textures. Thanx. :)
Hey, what program are you using for this? Do you know the language? (Python, html, java, c, lua etc) is it an actual image file? We need a bit more info dude ): If it is inside a .png file you have to edit the file an a image editor.
lol this game was really fun. right when i got in i chased a dude and almost killed him, but he ran and killed an NPC then got a lvel up or something, and had 100% health again. i only had like 25% so of course I ran away as fast as I could in fear of his revenge LMAO. I made it away barely but got killed by an npc. Make spider npcs and other stuff but this was actually really fun for what simple gameplay it is. You should also add brushes to hide in for ambush or runaway. And spells. And truesight for bushes too!
each project consists of a picture posted under a project name with a popularity stat under each. (maybe not a stat becuase that might ruin peoples chances, but definantly a hiddden one.) Interested people can click the project and be taken into a main screenshot of the game along with a developers log and a help request section.
There will be 6-8 genre sections, maybe from a slide down or left to right sliding menu. In addition, there will be a recently released projects section. and a FAQ , about us section etc.
Site forums would be a must in this project. Also, a way to attach files to a project to only be shared by members of the project too.
A user control panel and a settings section, and thats about it....
okay then. I think chasers gaming was spot on with the two types of concepts we have. So I have a suggestion. Everyone who likes idea 1 or 2 say so. Then we can get a feel of what this group wants in terms of the final idea. Also, does anyone have PHP, HTML or any web design/server experience?
I work with mainly lua and html. With some script kiddie-ish experience in php, C# and Python.
And whoever does would you be willing to work on a continued project? Thanks.
Definantly not chatting rubbish lol. Medicine storm, I see either a single or group of users starting a project, subbmitting it to the site with the proper info, It appears on a new genre called "Recently Started Projects" or something. and also in its correct spot inside its respective genre page. Im thinking the "correct spot" is just determined by: CreditScore = ProjectMembersCredit * ProjectMemberCount. Also with the way this is going, I feel like projects that have been posted for long enough still might not get enough exposure due to high competition , so maybe deliver 4 - 5 projects to every "coffee" player catered to theyre listed skills every day?
ahh I see what your saying... Well the engine I use doesnt actually compile my code per se, It just fuses it to the .exe that executes the code I write as a new .exe, so essetially any monkey with a file explorer could get into my crap... D:
Why? I have no idea. But that doesnt mean I will be careless with something im planning to make money off.
but what does an executable have to do with anything?
lol the puns.... okay so comment #1 good idea I realized shortly after this how a good background would impact the game being a bit more exciting...
#2 Good idea, I think having a sort of beginning narrative is a fantastic idea that Im going to work on right after I post this, I feel like survival games as a genre majorly under utilize a good story. I will think about move based combat, but for the moment Im honestly at a bit of a loss for even based attacks hitboxes etc.... D;
#3 I kindve thought about this believe it or not, because each animal/plant has a set of stats (size, str, spd, hp) and I was thinking of giving items varied sizes and nutritional content. Maybe I could also give items bonuses based on the enemy consumed stats?
I didnt want to, but Ill post my executable here in a bit, but it will be (x64 windows ) just so you know (dont feel like doing anything else).
To whoever would like to steal my code: I don't know who you are, I don't know what you want. If you are looking for a ransom, I can tell you I don't have money. But what I do have are a very particular set of skills; skills I have acquired over a very brief and insignificant career. Skills that make me a nightmare for people like you. If you let my code go now, that'll be the end of it. I will not look for you, I will not pursue you. But if you don't, I will look for you, I will find you, and I will sue you. For a lot of money.
Also, does anyone have ideas for how my inventory screen should look? It will use a max weight, each item will be lined up as vertically descending panels. in a box. Im just not sure about the textures. Thanx. :)
@Illusion of Mania dude you are on a whole other level of awesome.
Hey, what program are you using for this? Do you know the language? (Python, html, java, c, lua etc) is it an actual image file? We need a bit more info dude ): If it is inside a .png file you have to edit the file an a image editor.
lol this game was really fun. right when i got in i chased a dude and almost killed him, but he ran and killed an NPC then got a lvel up or something, and had 100% health again. i only had like 25% so of course I ran away as fast as I could in fear of his revenge LMAO. I made it away barely but got killed by an npc. Make spider npcs and other stuff but this was actually really fun for what simple gameplay it is. You should also add brushes to hide in for ambush or runaway. And spells. And truesight for bushes too!
If your talking to me, there is no vote system or anything. A user publishes a project, and anyone that wants to help can help.
Let me put my idea here a little more concretely:
[project1] [project2] [project3] [project4] [project5] [project6]
[project7] [project8] [project 8] [project9] [project10] [project11] [project12]
each project consists of a picture posted under a project name with a popularity stat under each. (maybe not a stat becuase that might ruin peoples chances, but definantly a hiddden one.) Interested people can click the project and be taken into a main screenshot of the game along with a developers log and a help request section.
There will be 6-8 genre sections, maybe from a slide down or left to right sliding menu. In addition, there will be a recently released projects section. and a FAQ , about us section etc.
Site forums would be a must in this project. Also, a way to attach files to a project to only be shared by members of the project too.
A user control panel and a settings section, and thats about it....
okay then. I think chasers gaming was spot on with the two types of concepts we have. So I have a suggestion. Everyone who likes idea 1 or 2 say so. Then we can get a feel of what this group wants in terms of the final idea. Also, does anyone have PHP, HTML or any web design/server experience?
I work with mainly lua and html. With some script kiddie-ish experience in php, C# and Python.
And whoever does would you be willing to work on a continued project? Thanks.
Definantly not chatting rubbish lol. Medicine storm, I see either a single or group of users starting a project, subbmitting it to the site with the proper info, It appears on a new genre called "Recently Started Projects" or something. and also in its correct spot inside its respective genre page. Im thinking the "correct spot" is just determined by: CreditScore = ProjectMembersCredit * ProjectMemberCount. Also with the way this is going, I feel like projects that have been posted for long enough still might not get enough exposure due to high competition , so maybe deliver 4 - 5 projects to every "coffee" player catered to theyre listed skills every day?
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