Not many people work in this perspective, though there are two notable Tibia-inspired games out there, Zezenia and the ever-in-development Phobos (I promise it's coming!) As you can see, though, the collection I've put together is pretty sparse. I haven't maintained any collections of mine for a few months because of grad school, but I don't think any new oblique assets came in in that period.
If I were you, I would not use any GPL assets in a closed-source commercial game. Best to contact the artist directly and work out more specific terms if possible. Even if there are legal ways to do it, I suspect some people who select this license are specifically intending that they only be used in GPL-licensed games. Even if that isn't a legally-enforceable expectation, it's never good to be seen as working against an artist's intentions.
That said, this list of requests is really long and involved. You're asking for too much all at once without a lot of materials to demonstrate the viability of the project. Use some placeholders, get your game started. Once you've proved to people that you can actually follow through you may have more luck with getting help.
Not many people work in this perspective, though there are two notable Tibia-inspired games out there, Zezenia and the ever-in-development Phobos (I promise it's coming!) As you can see, though, the collection I've put together is pretty sparse. I haven't maintained any collections of mine for a few months because of grad school, but I don't think any new oblique assets came in in that period.
Bart fixed it.
I do not appear to have any new emails from OGA since March 23. And I get a crapton of email from OGA. Crud, that's not a good sign.
If I were you, I would not use any GPL assets in a closed-source commercial game. Best to contact the artist directly and work out more specific terms if possible. Even if there are legal ways to do it, I suspect some people who select this license are specifically intending that they only be used in GPL-licensed games. Even if that isn't a legally-enforceable expectation, it's never good to be seen as working against an artist's intentions.
http://opengameart.org/content/sideview-pixel-art-rpg-enemy-sprites I suspect this would also be of some interest.
That said, this list of requests is really long and involved. You're asking for too much all at once without a lot of materials to demonstrate the viability of the project. Use some placeholders, get your game started. Once you've proved to people that you can actually follow through you may have more luck with getting help.
(Sorry, the previous post you responded to was just a spambot. I just wanted to leave a note to avoid confusion.)
Again? Dang it all.
I haven't been on the IRC much but I'll try and poke Bart about it.
If you're looking for static enemies ala FFV/FFVI, then this might be relevant: http://opengameart.org/content/sideview-pixel-art-rpg-enemy-sprites
Hello,
No, you're fine. It just probably got manually deleted before you got to it.
Here's a hint: if the message ends in a hotlink to an irrelevant website it's a spambot (with or without sweatshop labor to provide the posted text).
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