the view in the room is around 320 pixels in width and 240 in height so the backgrounds should be around 480 in width and 320 in width as well as any open world backgrounds should be loopable in the horizontal axis.
that's ok. I've seen your art and you are talented. I believe given enough time you can do something similar. I don't want the same art style as the picture only similar to it. thanks.
no. I was strolling through the internet when I found the colour pallet and it worked for my needs. plus I like the colours on it. its more of a sonic the hedgehog style game with the colours of Atari 2600.
the view in the room is around 320 pixels in width and 240 in height so the backgrounds should be around 480 in width and 320 in width as well as any open world backgrounds should be loopable in the horizontal axis.
that's ok. I've seen your art and you are talented. I believe given enough time you can do something similar. I don't want the same art style as the picture only similar to it. thanks.
most of the detail is in the tiles however I want the backgrounds to look something like
https://opengameart.org/content/mountain-at-dusk-background
I wanted parallax scrolling in the game so the backgrounds need different layers.
no. I was strolling through the internet when I found the colour pallet and it worked for my needs. plus I like the colours on it. its more of a sonic the hedgehog style game with the colours of Atari 2600.
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