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Friday, July 26, 2019 - 13:11

Thx for your quick answer @nateonus, i will check them out :)

  

Friday, June 14, 2019 - 17:42

I have used almost every engine on the net. Unreal,Unity,Godot,Love2d etc etc.

But a year ago i settled on Construct 2 (not free though) but i love this engiine because i can prototype something with a few mouseclicks. And since i only develop 2d games then ex Unreal is too complex for a 2d games.

 

I thought also i could share resources where i get my assets and ideas from.

 

Graphics: Gamedevmarket.net, gamedeveloperstudio.com , Itch.io , Unity asset store (i download free and paid assets and copy them into my contruct project), Craftpix.net and here on Opengameart.

 

For ideas and inspiration i search for images on Vector art pages like ex Freepik.com and Shutterstock. I also takes screenshots of graphics i like and retrace it in Inkscape so i can use it in my game.

 

For music and sound i  use ex Freesound.org.

 

I have learned to work by the motto that it's not the program that creates something,it's the artist.

 

And i also live by the rule that it's important with gamefeel and details like ex smoke from fire or footprints in the sand or sparks from a carwheel when braking. It makes the game feel more alive and more enjoyable to play.

Saturday, April 6, 2019 - 11:57

I am working on a gameplayvideo now and will post it later today. I have plans to release on pc first and then i will see. I really hope to release on other platforms also if there is enough interest for that :)