- If I were to upload the 0 A.D. assets, I'd do it from a separate account, BUT
- Packaging and redistribution is work too, so it's okay to even make money by just uploading someone else's art here. I wouldn't do it, but it's okay. If you can make money by selling something that's available next door for free, good for you.
- People need to learn this is okay. Most people have been taught by the copyright/IP propaganda that redistribution or derivative work is a shady/weird practice, we need to unlearn this. Basically the only shady practice is falsely claiming autorship.
- Proposing a rule to ask for permission to reupload a work that allows redistribution by its license means dishonoring the license. The license explicitly grants a right to the users but you'd be putting a restriction in its place that is anti-free/open culture. The site would then basically have to be renamed to SemiOpenGameArt or something.
I don't get this - that's what CC licenses are for - so that you do not have to ask for permission for certain uses, including redistribution. I can't see anything rude or disrespectful. If anything, it helps put the artwork to use, supports creativity etc. That's the whole point of these licenses.
Am I going to get in trouble on this site if I post 0 A.D. resources without asking? I think I am going to do it, just out of principle.
EDIT: I can see someone posted the textures already (https://opengameart.org/content/0-ad-textures) - that's good. I can't see the models though, would be nice to have them accessible, they'd be tremendously useful.
OMG, this is awesome, how come I haven't found this earlier? Not many comments either.
I think the submission could be improved by:
a) A complete preview - the archive contains much more than what's shown.
b) Sprites separated into individual png files with transpareny to be ready to be used out of the box. A lot of people reject good art if they can't use it straight away.
c) Maybe even more tags - I can see a lot of stuff in the archive that can't be found because it's not in tags nor in previews. E.g. cats, birds, helmets, ...
so probably pick something else if you want to do it too, in order to not duplicate our efforts. There is a huge list of source sites on the PublicDomainReview site, so pick one and search for interesting stuff :) Don't forget to double check the work is indeed in the public domain - plus the rights to the digital copy have to also be available (watch out for this one!).
Definitely Godot! It's free and open-source (FOSS) and there's a great community (check out the FB group). Also check out SweetHome3D (FOSS interior/exterior design program, you can export the model), Blender (FOSS 3D program, includes a game engine) and FreeCAD (FOOS CAD program, good for creating machines, guns etc.).
Just a few additional points:
- If I were to upload the 0 A.D. assets, I'd do it from a separate account, BUT
- Packaging and redistribution is work too, so it's okay to even make money by just uploading someone else's art here. I wouldn't do it, but it's okay. If you can make money by selling something that's available next door for free, good for you.
- People need to learn this is okay. Most people have been taught by the copyright/IP propaganda that redistribution or derivative work is a shady/weird practice, we need to unlearn this. Basically the only shady practice is falsely claiming autorship.
- Proposing a rule to ask for permission to reupload a work that allows redistribution by its license means dishonoring the license. The license explicitly grants a right to the users but you'd be putting a restriction in its place that is anti-free/open culture. The site would then basically have to be renamed to SemiOpenGameArt or something.
I don't get this - that's what CC licenses are for - so that you do not have to ask for permission for certain uses, including redistribution. I can't see anything rude or disrespectful. If anything, it helps put the artwork to use, supports creativity etc. That's the whole point of these licenses.
Am I going to get in trouble on this site if I post 0 A.D. resources without asking? I think I am going to do it, just out of principle.
EDIT: I can see someone posted the textures already (https://opengameart.org/content/0-ad-textures) - that's good. I can't see the models though, would be nice to have them accessible, they'd be tremendously useful.
Very awesome CC0 posts, thank you :)
OMG, this is awesome, how come I haven't found this earlier? Not many comments either.
I think the submission could be improved by:
a) A complete preview - the archive contains much more than what's shown.
b) Sprites separated into individual png files with transpareny to be ready to be used out of the box. A lot of people reject good art if they can't use it straight away.
c) Maybe even more tags - I can see a lot of stuff in the archive that can't be found because it's not in tags nor in previews. E.g. cats, birds, helmets, ...
Thank you for liberating your work :)
It's done :)
https://opengameart.org/content/public-domain-pack
Nice use of MakeHuman, thank you!
a small teaser :)
I'm already making the collection now, I'm using the fish and several other works such as
http://publicdomainreview.org/collections/flemish-mask-designs-in-the-gr...
https://archive.org/details/architecturemona02lenouoft
so probably pick something else if you want to do it too, in order to not duplicate our efforts. There is a huge list of source sites on the PublicDomainReview site, so pick one and search for interesting stuff :) Don't forget to double check the work is indeed in the public domain - plus the rights to the digital copy have to also be available (watch out for this one!).
Definitely Godot! It's free and open-source (FOSS) and there's a great community (check out the FB group). Also check out SweetHome3D (FOSS interior/exterior design program, you can export the model), Blender (FOSS 3D program, includes a game engine) and FreeCAD (FOOS CAD program, good for creating machines, guns etc.).
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