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Saturday, October 11, 2014 - 07:12

I can see where you're coming from. I could never create such assets. And yes, they could be of use for my own mini-game.

Never ever use software to translate. Simple sentences may work more or less - at least you can somewhat figure what you tried to say - but anything beyond that is not advised.
Small example: My teacher got an advertisement about golf clubs. We were able to figure out, that they offered golf clubs. But that's it. Nobody was able to understand anything. And I was lazy for my homework so I used a translating software to translate a good english article to german. And yes, I never read it until I had to.
I gave up reading. Nothing made any sense. So yeah, I'm from germany. But quite far from where you were. But I can still translate your text if you want. ;-)
The way it is now, I couldn't even try to translate it to english.

Ah, so that's what it was. A funny coincidence. It's also a coincidence I'm from her forum and noticed it right away. :D

I dunno if you plan on improving your game. But if you do: I think you got some bugs. If you disable sound and music, sometimes sound still is played when you hit a car. And sometimes the music starts after a "game over".

// Edit: Congratz, you got your first german comment on your game - by me. I've also read your tutorials "Make a game. Quick." Part 1 and 2. Quite interessting. I love it when developers share their experience with others (I got a book just with comments of developers about their games).

Friday, October 10, 2014 - 07:29

First off all, I think it's awesome of you to release your assets for everyone!

But most of the cars look rather generic. Like exchanging the "texture" and "hey, a new car!". ;-)

I also took a look at your game. I like the idea of having a different way to controll the car. But the description on the PlayStore page is not usefull at all - at least not in german. The translation is so bad, I couldn't figure out what your game is about. I wasn't even able to figure out how to controll it. But stupid as I am, I wasn't able to make Google show me the english version. I'm positive I could help improving the text.

On a sidenote: You don't happen to know Moosader, do you? Her avatar in her forum and her YouTube Account somewhat resemble your other game on PlayStore. Just saying.

Anyway:
I _try_ to create a similiar traffic game tomorrow to play around with haxe. Hopefully I can get it to run. :D

Saturday, October 4, 2014 - 06:09

I promise, as soon as I win in the national lottery, I'll become yor biggest funder! But for now ... only a small amount has to suffice. =/

Worst of all: I can't help with art. But I try to contribute some art/gaming related software in the future. In the forums of course. :)

I too think that OGA should remain free, but stay alive. I've seen great projects suffer because of the money/time problem. Projects that were community driven were turned into a "money making maschine". I do what I can to prevent that from happening and I hope more will join too!

Best of luck to Bart and OGA

Sunday, March 3, 2013 - 09:52

We're currently working on the Narrator. It got some changes. But they're not uploaded yet.

At the same time, I created a JavaScript version of it. It can be found here:

https://github.com/anihex/SimpleStoryCreator

Saturday, March 2, 2013 - 05:40

I'm currently working on something similar. Actually it's almost the same. Only that this would be in JavaScript and HTML. But I try to change some things in "my" version. And sure, if you want I can correct the errors and clean up a bit.

If you don't mind that is.

EDIT: I edit my version as soon as I'm back home. Hopefully I can complete my SSC (Simple Story Creator; Anyone notice, it's CSS in reverse? ;) )
And if you don't mind, I'd like to add your new Endind too.

Friday, March 1, 2013 - 23:06

*sigh* Now I have to type my text again.
Well, here we go.

1.) The source seems quite messy to me. Maybe you could use a better indent-style?
2.) You got some errors in your source like not releasing the StringList you created or forgetting to use try ... finally ...
3.) The stories are a quite similar. Maybe more possible story-Plots would be better?
4.) If you make your source open, you should use english for your comments. German isn't exactly the best suited language for that. (even though it's easier to understand for me. xD) ;)

But the idea itself is pretty good. I think it can help you if you don't have an idea right now and need some kind of inspiration.