Works taken from or based on works from 3D Warehouse can not be released under free licenses without explicit permission by the copyright holders. This also means that they can't be uploaded to OpenGameArt.
Good luck with your project but I advise you to talk to people you trust to interpret a legal document for advice (and not rely on years-old forum posts by strangers).
Both threads discuss text excerpts that do not exist in today's http://www.google.com/intl/en/sketchup/3dwh/tos.html document. Section 8.2. of the document clearly states that re-distribution and modifications outside of 3D Warehouse is prohibited.
With the exception of Content generated by you, you may not modify, rent, lease, loan, sell, distribute or create derivative works based on this Content (either in whole or in part) unless you have been specifically told that you may do so by Google or by the owners of that Content, in a separate agreement.
I have no art education. To me the line between intended concept art and potential story backdrop or potential character portrait varies on the work.
I like this mockup (I hope this term works as a replacement for "mock in game screen shot"?) and OGA needs more mockups. It might get complicated to ensure license and attribution requirements are met when different sources are mixed. But still: yay mockups!
This appears to be a mockup and might be better suited in "documents" as in "this is a graphic to be used in a game design document, not in a game". Concept art to me is either art usable as story images/backdrops or portraits. This one is not, due to the UI elements in it.
It could be used as a static image on an gaming device screen in games, although looking at the description, it doesn't seem to be the intention.
Are all the graphical elements by you? If not, I assume the other authors agreed to sharing this under CC0/PD on OGA? :)
This submission would definitely be more useful with a layered, lossless image provided. Perhaps it would be useful to have the flash source as well, if you don't oppose sharing those.
Thanks, just in case: you can edit your submission and replace files/previews (see tabs top left).
You are absolutely welcome to upload more sounds. Either by extending this submission and updating the preview or uploading new submissions. I personally discourage uploading single sounds when you have many to share, as the OGA search/browse interface is better suited for packs of short sounds.
What are the exact terms of use? "Free to use" can mean many things like "you can't make commercial things, you can't re-sell, you can't re-distribute".
We recommend one or a combination of these licenses:
I'm not a stick in the mud but thanks for teaching me that expression.
Here's how I came to the conclusion that use in own products is prohibited:
1. Look at This submission on Sketchup. The only indication of terms is the footer link to sketchup.google.com/3dwarehouse/preview_tos.html. Find a section in this document that permits the users of the Service to use the works outside of the Service. There appears to be none.
2. Look at http://sketchucation.com/forums/viewtopic.php?f=79&t=38857 and http://blenderartists.org/forum/archive/index.php/t-131594.html and copy parts of the text, for example "distribute copies of derivative works" - which seems essential to the interpreation of the users that use outside the services is permitted - and try to find that exact wording on sketchup.google.com/3dwarehouse/preview_tos.html and google.com/intl/en/sketchup/3dwh/tos.html . It seems impossible to find.
Works taken from or based on works from 3D Warehouse can not be released under free licenses without explicit permission by the copyright holders. This also means that they can't be uploaded to OpenGameArt.
Good luck with your project but I advise you to talk to people you trust to interpret a legal document for advice (and not rely on years-old forum posts by strangers).
Both threads discuss text excerpts that do not exist in today's http://www.google.com/intl/en/sketchup/3dwh/tos.html document. Section 8.2. of the document clearly states that re-distribution and modifications outside of 3D Warehouse is prohibited.
I recommend that you carefully read the license.
Please try to use one post per reply.
The terms prohibit re-distribution and modifications outside of 3D Warehouse.
The terms permit re-distribution and modifications only inside of 3D Warehouse.
Incorrect. Please read again.
"[...] on or through, the Services."
Please link to your sources.
Thank you very much for replying so extensively!
I have no art education. To me the line between intended concept art and potential story backdrop or potential character portrait varies on the work.
I like this mockup (I hope this term works as a replacement for "mock in game screen shot"?) and OGA needs more mockups. It might get complicated to ensure license and attribution requirements are met when different sources are mixed. But still: yay mockups!
To me, the concept of mockups seem more related to game design documents than to concept art. On the other hand, the documents section here http://opengameart.org/art-search-advanced?keys=&field_art_type_tid%5B%5D=11 is chaotic.
I look forward to the individual assets!
This appears to be a mockup and might be better suited in "documents" as in "this is a graphic to be used in a game design document, not in a game". Concept art to me is either art usable as story images/backdrops or portraits. This one is not, due to the UI elements in it.
It could be used as a static image on an gaming device screen in games, although looking at the description, it doesn't seem to be the intention.
Are all the graphical elements by you? If not, I assume the other authors agreed to sharing this under CC0/PD on OGA? :)
This submission would definitely be more useful with a layered, lossless image provided. Perhaps it would be useful to have the flash source as well, if you don't oppose sharing those.
Thanks, just in case: you can edit your submission and replace files/previews (see tabs top left).
You are absolutely welcome to upload more sounds. Either by extending this submission and updating the preview or uploading new submissions. I personally discourage uploading single sounds when you have many to share, as the OGA search/browse interface is better suited for packs of short sounds.
Also yay for 7z!
These sounds are awesome!
This appears to be a .rar inside a .zip. Is there a purpose to this?
Previews need to be freely licensed. As cool as the preview is, unless everything in it is freely licensed, please replace it (you can use this: http://www.mediafire.com/?ca85iri7smxgerh - made with https://github.com/qubodup/ogatools/blob/master/montage-sfx )
Hi,
Please read the licenses or translations of them:
gpl3 http://www.viti.es/gnu/licenses/gpl.html
cc0 http://creativecommons.org/publicdomain/zero/1.0/deed.es_ES (summary, press "Código Legal" to see the license)
ccbysa3 http://creativecommons.org/licenses/by-sa/3.0/es/ (summary, press "Código Legal" to see the license)
ccby3 http://creativecommons.org/licenses/by/3.0/es/ (summary, press "Código Legal" to see the license)
I'd suggest googling translations of gpl2, lgpl3 and lgpl 2.1
What are the exact terms of use? "Free to use" can mean many things like "you can't make commercial things, you can't re-sell, you can't re-distribute".
We recommend one or a combination of these licenses:
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