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Sunday, May 10, 2015 - 09:17

Shirish, could you help me out and explain exactly what would be gained by putting the code on GIT? I have the sourcecode available as a download. If I understand GIT correclty it's basically just a way of keeping the sourcecode up to date with what I'm doing on my end, but seemingly uploading the source itself from time to time would accomplish the same thing.

In regards to the errors you were getting before, those errors indicate you are not successfully linking allegro to my sourcecode. I would get those same errors if I unlinked the allegro libraries. So if you really want to compile my code, what you should first do is get the allegro example programs to compile successfully. If those work, my code should as well.

edit:

To try to help out a bit more, here is a tutorial on getting Allegro working with MinGW and Code::Blocks, which is what I use:

https://wiki.allegro.cc/index.php?title=Code::Blocks

Tuesday, April 14, 2015 - 04:00

Bumping this thread because I've just released verison 1.10, a quasi-final version. It adds a mini-map, difficulty settings, and some other important and popularly requested features.

https://sourceforge.net/projects/endlessdungeons/

Tuesday, June 4, 2013 - 11:36

Sorry for the delay, this isn't really a high priority for me at the moment.  Did you use the precompiled Allegro 4 libraries from the allegro.cc site?  I'm not sure why you're getting the error, since it compiles OK from my end.  I am using the precompiled Allegro 4.4.2 binaries from Allegro.cc, for compiler I used MinGW, and for IDE I'm using Code::Blocks.  Perhaps if you use all the same components I did you'll have success.

Somethign else you can do is make sure the Allegro 4.4.2 examples compile correctly, if those don't compile my program won't either.

Tuesday, March 12, 2013 - 12:52

I plan to get the code up on GIT eventually.  Right now I don't really understand how it works, and it's the week before finals, so I feel like I don't want to attempt it yet.

Wednesday, March 6, 2013 - 22:43

I used the Win noise in my game as the Leveup sound.  Thanks!  https://sourceforge.net/projects/endlessdungeons/

Wednesday, March 6, 2013 - 22:41

I used several of these in my project.  Thanks!  https://sourceforge.net/projects/endlessdungeons/

Wednesday, March 6, 2013 - 22:40

I used several of these in my project  The Endless Dungeons.  Thanks!  https://sourceforge.net/projects/endlessdungeons/

Wednesday, March 6, 2013 - 22:39

I used this sound in my project The Endless Dungeons.  Thank you!  https://sourceforge.net/projects/endlessdungeons/

Wednesday, March 6, 2013 - 22:38

I used many of these sounds in my project The Endless Dungeons.  Thank you!  https://sourceforge.net/projects/endlessdungeons/

Wednesday, March 6, 2013 - 22:38

I used this in my project The Endless Dungeons.  Thanks!  https://sourceforge.net/projects/endlessdungeons/

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