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Friday, July 13, 2012 - 14:13

Just one thing, commercial doesn't mean proprietary, just like proprietary doesn't mean commercial. In other words you can have a commercial game that is free as in freedom (a.k.a. GPLv3 licensed).

Thursday, July 12, 2012 - 14:06

Can you give more details about the complexity of the game you pretend?

Tuesday, June 26, 2012 - 16:21

You can also add multiplayer mode to your game.


Thursday, May 31, 2012 - 16:52

I really doubt that developing for only Android is acceptable. You could use libGDX or some other library like that, as long as it's free (as-in-freedom).

Thursday, August 26, 2010 - 04:31

There's also "Game Editor":