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Tuesday, November 17, 2009 - 12:52

Maybe try <user>@livejournal.com instead of <user>.livejournal.com ?

Tuesday, November 17, 2009 - 10:04

Very helpful, thanks for posting

Thursday, November 12, 2009 - 21:49

The large normal map would be a memory hit for sure, but I don't know about performance hit. I only included the large version in case someone wanted to hand-edit it or create another size.

750 polygons felt like "splurging" to me, but that's probably an okay poly count for current gen games. I didn't unwrap that higher poly one; if someone needs it unwrapped let me know.

Wednesday, November 11, 2009 - 21:14
Monday, November 2, 2009 - 10:01

Glad to see this being used! If you get the models working with your not-offset-bones fix, can you post them here at OGA?

Thursday, October 29, 2009 - 13:35

The instrument choices are excellent here. I can't wait to use this in my game.

Tuesday, October 27, 2009 - 11:46

I'm making this in 3D!

Monday, October 26, 2009 - 17:29

Some people might be more willing to honestly critique art if they can do so anonymously.  That's a valuable feature.

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