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Tuesday, October 1, 2019 - 07:36

Thanks so much Dorkster - that explains a lot about the whole process to me.

Wednesday, July 17, 2019 - 00:09

Sorry I don't have any experience in MinGW etc. I was curious myself as to what you are using in case I tried that later. I have only got it running in VS and do have full debug which is nice to learn inspect the engine during runtime.

Monday, July 15, 2019 - 21:48

That's great news well done! Thanks for linking the thread on Github that could be very useful to other people.

Are you able to run the game and debug it in an IDE through MinGW? If so what tools do you use for this?

Monday, July 15, 2019 - 17:22

Hi Skrimp

I cannot help with your specific issues, but have been battling away trying to get Flare to build on Windows for the last few weeks (I am a coding newbie and just want to tinker).

I made some attempts at using MinGW to build the project but failed. I then tried using Visual Studio and have finally got everything building properly I think (game runs and appears normal).

I am using Win7 64bit. I have another computer Win10 32bit but still have some issues I haven't resolved yet.

I will probably try to get this building through other shells and operating systems later to learn a bit about them.

If you want some help using VS let me know.