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Friday, June 30, 2023 - 02:35

Thanks for the reply and for your advice!

That is helpful :)

Tuesday, June 27, 2023 - 08:43

Haha, well yes you are right

Of course it's really difficult to avoid repetition whatsoever especially in a long track. And that's why I was wondering about variety and diversity of the music.

Some of my favorite OSTs are from Stellaris, Cosmoteer, a couple of tracks from Doom and D:E. And yes they also have quite a lot of repetition in terms of melody or chords. But they also have a lot more other stuff going on inside each track. Like random short submeldoies, ever so slightly changing percussion, various FX sounds. And despite all the general repetition, it still doesn't sound boring, there's always something new going on. And I fail to understand how people can come up with all these seemingly random but organic sounds, melodies or percussion. To me it seems quite complex

Tuesday, June 27, 2023 - 07:45

Thanks for the reply!

I think my process is close to yours. Although I rarely seem to be able to do the 1A step. I have some ideas of what I want to make, but then it always comes down to just playing around and hopefully finding something that sounds good.

But my biggest problem is that for some reason I often get sucked into patterns, like I'd write a chord progression or a melody and then I would have a hard time getting out of the loop 

Wednesday, April 12, 2023 - 09:30

Thanks everyone :)