Primary tabs

Comments by User

Thursday, October 28, 2010 - 21:03

  • Increase range on missiles (i.e. arrows, magic bolts).  They should be able to be fired well out of the screen's range.
  • Art for missiles hitting objects or walls, instead of just instantly disappearing
  • When an enemy is activated, or becomes awake and starts chasing you, all other enemies in a proximity range should be awoken as well.
  • Add better pathfinding, look into "A Star" algorithms.  (This should be lower priority, it's honestly not bad for the most part.)
  • Starting out is a little difficult, I realize it's a demo though.

Great work, I can tell you've poured your time into this.  I'll stop by more later.

Peace.