First, I completly agree with you "m7600" about pixel art ! It's really nice to start but really hard to master and I think Blender will be too hard to have nice assets. To answer "ZomBCool", I have already bought some courses on Udemy and some courses help a bit but I think the most important thing is "what I want to create ?".
I know that I want to create nice looking assets and easy to animate for simple and addictive mobile games. Pixel art is not so easy to animate, well, it depends on the complexity of the model but not easy as a simple draw converted in photoshop and animated with Unity :).
So, I think I'll finally try to draw nice little assets inspired by a lot of diffrent game artists and convert that into Photoshop, separate the pieces and animate that with Unity.
I'll work hard on that and post you my assets if I manage to do beautiful things >< !
Wahou ! First, thank you for your amazing and very complete answer ! Now I can see a bit clearly how to start. I think I'll first of all, learn the basics of drawing, it will help me a lot to create my own assets.
After that, I'll focus on a "method" to create my assets and I think I'll choose to use Pixel art too. Because I think it's more "easy" to create things without too much drawing skills.
But you right, I just need to focus and pratice a lot and a lot and for sure, I'll be comfortable with my art :D
Thanks for your answers guys :D
First, I completly agree with you "m7600" about pixel art ! It's really nice to start but really hard to master and I think Blender will be too hard to have nice assets. To answer "ZomBCool", I have already bought some courses on Udemy and some courses help a bit but I think the most important thing is "what I want to create ?".
I know that I want to create nice looking assets and easy to animate for simple and addictive mobile games. Pixel art is not so easy to animate, well, it depends on the complexity of the model but not easy as a simple draw converted in photoshop and animated with Unity :).
So, I think I'll finally try to draw nice little assets inspired by a lot of diffrent game artists and convert that into Photoshop, separate the pieces and animate that with Unity.
I'll work hard on that and post you my assets if I manage to do beautiful things >< !
Wahou ! First, thank you for your amazing and very complete answer ! Now I can see a bit clearly how to start. I think I'll first of all, learn the basics of drawing, it will help me a lot to create my own assets.
After that, I'll focus on a "method" to create my assets and I think I'll choose to use Pixel art too. Because I think it's more "easy" to create things without too much drawing skills.
But you right, I just need to focus and pratice a lot and a lot and for sure, I'll be comfortable with my art :D