I think, in Tales of Phantasia (remake for PS1) water (and maybe lava - I don't remember) was created in that technique. Simple example - awesome water in main menu.
Maybe for water (and lava... and other things) in Tales of Destiny and in Tales of Destiny 2 was used same way.
I think, in Tales of Phantasia (remake for PS1) water (and maybe lava - I don't remember) was created in that technique. Simple example - awesome water in main menu.
Maybe for water (and lava... and other things) in Tales of Destiny and in Tales of Destiny 2 was used same way.
Or watch tutorials or docs about Tileengine - game engine on C, which can use color cycles in games.
You can search some GrafX2 tutorials. This app can use color cycles technique for animation.
You can search on some game engine community sites/forums. Or you can post request for that.
Here is first part of my current work - audio visualization.
And yes, this way can be use in game. For example, in main menu.
https://youtu.be/3WTfMqGc3-k