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Monday, June 17, 2013 - 17:03

I am sure you figured this out yourself so just for completeness:

Rescale the texture to 1020x510 and you can split it in 85x85 parts :)

Thursday, June 13, 2013 - 11:22

Yes, is that so bad? Honestly, I didn't think about it because when manipulating the texture coordinates in floating point it doesn't really matter.

Sunday, June 9, 2013 - 11:10

Thanks, I appreciate questions and comments.

I use the whole image as one texture and cycle through the frames by changing the transformation matrix for the uv coordinates.