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Sunday, July 1, 2012 - 10:25

If you want to release your code under the GPL, you'd generally include a copy of the GPL under then name 'COPYING' and add a small note at the beginning of all your source files. For zlib/libpng licensed code, you don't really need a separate license file, because the complete license usually is distributed at the beginning of each source file.

Wednesday, June 27, 2012 - 07:01

The fairware model might also be worth a try.

Wednesday, June 27, 2012 - 04:57

Hehe, yeah, I live in a rather rural area and indeed my internet connection sucks. Although this was during a particular bad time of the day -- in the evening, when more people use the internet.

Tuesday, June 26, 2012 - 15:52

Yes, it's considered a free license by GNU:

http://www.gnu.org/licenses/license-list.en.html#MPL-2.0

Tuesday, June 26, 2012 - 04:57

@Julius:

Are you sure it was because of copyright issues and not because of trademark issues? This would also make the new version unusable, because "Windows" is a Microsoft trademark.

Monday, June 25, 2012 - 18:24

Maybe instead of making the player place monster lairs, their locations could be procedurally generated. Since the player can't defeat these monsters, he'll need to either start digging elsewhere or attract and equip strong enough heroes to continue.

Monday, June 25, 2012 - 18:14

Why are these flagged as having license issues?

Monday, June 25, 2012 - 17:49

Just for your information: There already is a pretty complete collection of User Interface elements here.

Monday, June 18, 2012 - 14:59

I'm going to write my networking code before the code phase begins:

3rd party libraries I'm going to use:

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