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Sunday, April 27, 2014 - 19:06

 

Hi Platon,

 

I'm not sure if this is what you searching, but I could need someone who make a low poly version of the robot I'm using as main character for my FPS game.(Got it from Blendswap.com)

 

What you need to to, if you want, besides from decreasing the polygon count, is to bake a normal map. Baking Textures is a very useful technique when creating game art and there are plenty of tutorials out there. The textures already exists so you don't need to create them, this seems to fit you since most of the models you show on your site are not textured.

 

This is the source of the model: http://www.blendswap.com/blends/view/19040

 

And here is a short video showing the animations: http://youtu.be/RTcBAZNbaeY

 

If you are interested(hope so), just let me know and we can discuss the details.

 

 

 

 

 

 

Tuesday, April 8, 2014 - 19:03

It's been a while but I finally have new things to show.

I updated the description and added new screenshoots and videos. Hope you like it.

As mentioned above it's the first time I have done character animations. The robot model from blendswap was already rigged, but it took a little time to get the animation done, so some feedback would be helpful.

I also make the destructions look a bit nicer, and a lot internal stuff is done.

It should not take long until a I can upload a playable version for you to check out.