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Saturday, December 14, 2013 - 06:21

heh, this is like the most confusing game ever :)

The mech is really a long way off before it could be put into a game (no uv, no proper mesh structure for animation, no rig, no texture etc.).

 

You actually seem to put quite a lot of effort onto this, so it is a pitty that this remains such an obscure and messy project. How about you come up with a proper theme and streamline it a bit toward that? I know I said this before and you politely disagreed, but I think it is quite vital.

Maybe some sort of timetravelling coop action FPS/RPG hybrid? Does Darkplaces support NPC enemies in multiplayer? I am thinking a bit like Left4Dead but instead of fighting zombies you are a group of mercenary timetravellers that jump into historical battles to steal some valuable or so in the chaos :)

Thursday, December 12, 2013 - 15:05

Which mech?

About the robots, as I wrote in the email... I am slow and not very motivated to work on them. I hope I will find the time to finalize them over the holidays.

Monday, December 2, 2013 - 15:35

Seems like we finally have a serious contender:

https://bitbucket.org/ccxvii/ryzom-assets/overview

https://github.com/ccxvii/asstools/

Haven't got them to import in Blender yet, but it seems like this guy knows what he is doing (I hope).

Having the full set of characters and animations in a blender importable format would be huge!

 

Edit: and I just learned in the RyzomCore IRC that someone is also working on a direct blender NEL3d importer and exporter :D

Edit: got it to work... was just to stupid to download the .iqes from bitbucket! THIS is HUGE!

Saturday, November 30, 2013 - 16:40

seems cool, how about adding the 3D source file and maybe dual licensing it also as CC-BY-SA?

Monday, November 25, 2013 - 12:07

Not sure I like the animation, but otherwise it looks great.

Sunday, November 17, 2013 - 08:03

that 9worlds stuff is interesting... the 3d "sprite" texture is done with a shader?

I assume you are not planning to take this further?

Wednesday, November 6, 2013 - 13:40

Sorry, as I said, I can't work on it until mid of next week as I am not at my home PC for the time being.

If you want to release a new version, don't wait for my mesh.

 

Wednesday, October 30, 2013 - 16:38

Hmm, I probably will not be able to work on it the next 2 weeks unless I find the time tomorrow evening... no promises, but I hope I find the motivation then.

Tuesday, October 29, 2013 - 11:18

However I have felt the same way as Blarget2 a few time myself.

Maybe it would be a good idea to pack a few of these kind of submissions into a larger pack and remove the original ones from the database? Something like this could be combined with the collection feature, which is missing a "download all" option anyways.

So what I am proposing is that you can make a collection with "less than ideal" submissions, and an admin can than mark the content as to be removed and "reuploaded" as a combined pack in order to clean the database.

Monday, October 28, 2013 - 11:30

quite nice :)

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