Low poly goblin for OSARE
8 directions, 48 frames per direction (stance, hop, charge, attack, throw, block, hit, die, crit-die).
Comments
I like the model a lot. His skin, however, is a bit too saturated for me. Right now it seems a bit out of place among the other realatively more monocromatic sprites in your project.
But other than that, this is pure win. :)
What programe did you use to draw and animate this perfect goblin?
Luíz Felipe, it's all done in Blender http://www.blender.org/
I like a lot yours animated sprites!
I'm using the zombie in my learning proccess of game development.
He's now walking in all directions in a tiled map, using AndEngine for Android.
He's the main character (the only one util now) :)
Thanks!
I'm new to blinder, so excuse the noobness but I opened the blender file and the goblin didn't have his skin? The wireframe was there but that's all.... just wondering if I'm missing something. Thanks
Looks quite good :)
Would it be possible to license it under the GPLv2 as well?
Hello,
I am using this art in my game BaseWar (http://www.plankes-projects.com/basewar/)
Just to let you know =)
PS: Credits to you are shown in the forum News->Credit