Fully animated and textured :)
Designed for low poly application such as ios and android.
Animations:
Attack
Idle
Hit
Pose
Walk
Comments
Hi Botanic,
What version of blender was used to create this model?
Thanks.
~creek23
BLENDER-v2.56
Perfect work !
Too bad in .blend not in .max as i am utilising MAX for the game...
Any chance to convert it somehow ?
Blender 2.49 exports FBX I think
I'm trying to get all the animations into 1 timeline, they are listed in the Unity 3d project window but
only the 'Walk' (30 frames) is appearing when I import to 3ds max. I need the start-end numbers for
each animation in Unity.
I loaded it in blender 2.63a but I'm only seeing the twirl-staff and jump animation, don't know how to
see the others.
Each animation can be selected change it from "attack" to one of the other ones.
Also unity can import blend files directly i hear.
The animation is not split up on one timeline, they each have there own.
As for 3ds max give fbx and dae a try.
I'm only seeing 'attack' 1-64. Unity barfs on .blend files
http://terrymorgan.net/images/female_mage_v002_shot.jpg
Your screen is a bit too small for how I had the screen setup http://img402.imageshack.us/img402/3289/58078310.png
Aha, now I know how long the animations are, but unity wants them like this:
spartanking
0-100 : Waiting(idle)
101-137 : Walking
138-160 : Running
161-183 : Charging
184-234 : Waiting for Battle
235-270 : Resist with the Shield
271-352 : Victory
353-429 : Salute
430-500 : Dying (Normal)
501-566 : Dying Hard (Spin)
567-602 : Swing Sword (Attack)
In the blend file they all seem to start at 0, is that correct?
That is correct, you can move them around if you need to however off the top of my head I dont remember how.
I can do it in 3ds max, have to look it up again though. |P
The animations import in like this after I export FBX in blender 2.67
Default Take 0-63
Attack 0-64
Die 0-28
Hit 0-13
Idle -20
Walk 0-24
https://sites.google.com/site/terrymorgan1213
I put her in my game, WASD moves, r-click or l-click attacks, click on the items to
put in inventory (i)
https://dl.dropboxusercontent.com/u/102638093/Unity_Web_Player/web_demo_...
3.9MB
What's the copyright?
There are 4 liscenses you can use just pick one, I do prefer if you give credit however no matter which one you pick tho.
If its for a closed source commercial game we can work something out just send me a PM.
Also there are other models you may be intrested in at http://opengameart.org/content/3d-characters-a
CC-BY 3.0CC-BY-SA 3.0GPL 3.0GPL 2.0
I did give all 3 of you credit, you can see the mage in this Unity web demo
https://dl.dropboxusercontent.com/u/102638093/Unity_Web_Player/web_demo_...
3.9MB
The player and spider was a free model, the knight was $3.50 during arteria3d's 88 pct off sale.
Let me know if you put up a store
Hello,
I am using your this art in my game BaseWar (http://www.plankes-projects.com/basewar/)
Just to let you know =)
PS: Credits to you are shown in the forum News->Credit