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  • Notice: Only variables should be passed by reference in eval() (line 4 of /var/www/sites/opengameart/sites/all/modules/ds/ds.module(969) : eval()'d code).
  • Notice: Only variables should be passed by reference in eval() (line 4 of /var/www/sites/opengameart/sites/all/modules/ds/ds.module(969) : eval()'d code).
  • Notice: Only variables should be passed by reference in eval() (line 4 of /var/www/sites/opengameart/sites/all/modules/ds/ds.module(969) : eval()'d code).
  • Notice: Only variables should be passed by reference in eval() (line 4 of /var/www/sites/opengameart/sites/all/modules/ds/ds.module(969) : eval()'d code).
  • Notice: Only variables should be passed by reference in eval() (line 4 of /var/www/sites/opengameart/sites/all/modules/ds/ds.module(969) : eval()'d code).
  • Notice: Only variables should be passed by reference in eval() (line 4 of /var/www/sites/opengameart/sites/all/modules/ds/ds.module(969) : eval()'d code).
  • Notice: Only variables should be passed by reference in eval() (line 4 of /var/www/sites/opengameart/sites/all/modules/ds/ds.module(969) : eval()'d code).
  • Notice: Only variables should be passed by reference in eval() (line 4 of /var/www/sites/opengameart/sites/all/modules/ds/ds.module(969) : eval()'d code).
  • Notice: Only variables should be passed by reference in eval() (line 4 of /var/www/sites/opengameart/sites/all/modules/ds/ds.module(969) : eval()'d code).
  • Notice: Only variables should be passed by reference in eval() (line 4 of /var/www/sites/opengameart/sites/all/modules/ds/ds.module(969) : eval()'d code).
  • Notice: Only variables should be passed by reference in eval() (line 4 of /var/www/sites/opengameart/sites/all/modules/ds/ds.module(969) : eval()'d code).

Make it quick!

Make it quick!

Date Range: 
20 November 2013 to 25 November 2013
Description: 

Create and submit something in an hour or less!  Please still try to make sure it's good quality stuff, you should be going for "surprisingly good" not "phoned it in".

Art Challenge Entries: 
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Author: 

Art for a minimal GUI, created in one hour (without the preview).

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Scene setup and rendering passed the time limit but modelling took 56mins.

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Got the modeling and texture done in an hour, but went over the time limit for the rigging and test animation. A slime monster was the simplest thing I could think of and the rough sketch included should prove it. :P

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Made this in 30 minutes, I hope you like it :)

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i made these isometric graphics in ca 55 minutes, with setting up the blend-file

i used two cc0-submissions here:

http://opengameart.org/content/rocks-0 by yughues

http://opengameart.org/content/plants vy STKRudy85

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Some Visual Novel message boxes I made in Inkscape.  SVG format.

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Based off of Surt and Redshrike's sprite

Thanks,
Scribe 

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Made in less than an hour. I used a greasy pan to get the main texture/continents for the planet. It was a fun little diversion after finishing a big homework project. I had no idea there was a "Make it quick!" contest going on. How convenient!

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Made in 36'50''.

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