Did this awile back its a polycount Cg challenge (though I would share with OGA)
concept art (Konstantin Maystrenko)I would put the artists link up but sadly theres no more CGhub
also has a hair modifier with wind in blender
Comments
Pretty nice. What is the tris-count?
This is realy beuatiful artwork, but I wouldnt call 30.000 tris for low-poly ;-)
Thanks juluis not shure on the tri count its in quads Its heavier than what I normally work with
Yep( sandsound )my bad polycount not low poly count miss quoat ( I usually post low poly work at polycount) ill fix
also have a red dragon based on clints http://opengameart.org/content/wyvern-1
if any one is interested
Thanks for the submission. Maybe someone will render it for flare since the ploycount wouldnt matter.
Malifer I would be honored to be part of flare (the best part about isometric no poly restrictions) also 3 weapons that can be used although the halberd maybe problematic if memory serves me right in flare
original concept is here:
http://conceptartworld.com/?p=20179
http://3.bp.blogspot.com/-zcx180usxu0/UhqwdAZSXfI/AAAAAAAAA78/T5RxGNilVF...
Thanks radiatoryang not giving art credit to another for the concept art was bugging me thanks agin for the links
update with rig http://opengameart.org/content/brigand2
I re-riged and animated it with motion capture:
http://opengameart.org/content/animated-defender-aka-brigand
Nice 3D model! He will be a perfect NPC into my rpg game :D