Wyvern sprites in isometric view. Created for Flare.
Model and Animations by Clint Bellanger. Diffuse Texture by Justin Nichol (please credit us both for the attribution requirement of CC-BY-SA 3.0).
The wyvern proportions/structure inspired by this excellent concept art by Sarah Benalene.
Sprite Info:
Rendered at 256x256 per frame, 8 directions. I've included 7 animations at 8 frames each:
Attached is a composite wyvern (model + shadows) and sheets with the shadow separated.
3D Info:
The 3D model should be finished enough to be useful in some 3D games. If you make tweaks to the 3D model to get it 3D game-ready, please remember to Share-Alike. Thanks!
If you would like to use this art under different terms, please contact us.
(UPDATE)
Comments
Very nice job from both of you! Thanks for sharing!
Awesome-o-saurus!
Excellent as always! Very nice.
thank you for the .obj, etc.
i'm trying to create a dragon story and your work is ecellent!
-ken-
ok....noob question...i downloaded the wyvern.blend file. it has animations. but it doesn't have textures. How do I get textures ?
i will use this fantastic spritesheet in my game and definitly credit you
Hi @Clint Bellanger
I used your model on my game as final boss
https://play.google.com/store/apps/details?id=com.korindon.alienterminator
Added you on credits
Thanks
Hi, Can you send me the bigger size animation? Thanks
Awesome, I love it.
can you make this CC-BY? i would love to use this in a comercial game.
You can already use it in a commercial game. Share Alike only applies to this art and its derivatives.
Yeah im not so sure about that. There seems to be a huge debate about what a derivative work is and ive seen this debate all over this site. It seems agreed that, to be safe, game devs should asume Share Alike applies to their game as what it means to be a "derrivative" work is muddy. If you have a source that contradicts me id thank you if u sent it my way.
I am not sure about that. But I have to admit that the supposedly artist/developer friendly CC-BY-SA license is ironically complicated.