$12256 / $11500
Hi everybody,
This website has given me so many great resources. I figured why shouldn't I try to give something back (even so my skills as an artist are pretty limited). So here I go:
I would like to share some of the art I created for Challange 42. It's a small, but rather tricky puzzle game for Android. Check it out if you like to ;p
In this post I am sharing some medals. For example, these were used as a reward when a player finishes a level in a certain time. Hope you guys like them :)
- Flowly
Comments
Hi, just to say i like the skulls, the bronze one will make the perfect icon for the rpg character generator app im working on!
Thank you!
Thank you so much :))
Looking forward to seeing your app. Maybe I will be able to use it for the rpg I am working on ;)
- Flowly
The app is at https://www.windowsphone.com/en-gb/store/app/rpg-app-1st-edition/6b230c0...
Im rather proud of the name generators (specialy the inn one) any name generated with my app is free to be used on anything ofcourse (im protective of my code at the minute, but not what it creates)
Im working on the second version which will be a universal app (meaning windows 8+ as well as windows phone) but its going to take more then a few weeks as i want to put a lot more detail into it (a proper background generator for example) this app was more a test to see if i had the right idea for the code :)
Hey Flowly...I really like your skulls. I'll let you know I'm testing them out as part of my first game. I'll let you know if I use them. Thanks!
Hey planetearthlings,
I am very glad that you like them, feel free to use them. I would be proud to see them in another game :))
Good luck with your game !
- Flowly
Hey Flowly,
I'm a Noob and working through my second course in Unity and C# programming. Currently doing a break-out game, but have come up with a concept which will apply to the bigger "Planet Earthlings" project....so your skulls will be part of our effort to empower kids to change the world through gaming.
Guessing I'm about 30% through the games. More than half the mechanics are done for the single player version...and I'm guessing I'll share that version first before going through the extra complicated effort of doing the multiplayer.
Will definitely let you know when you can see it with your nice little skulls.
Cheers,
Greg