Are Programmers inherantly better game designers?

Are Programmers inherantly better game designers?

Jastiv's picture

I want to ask everyone's opinion on this topic.  Do you think that programmers are inherantly better game designers than say artists? writers? music compossers? bug reporters?

I know obviously game design is a complex thing and there is stuff like level design, and game design also encompasses all of thosse disaplines and more, but I'll be honestly, some times I come across games that I'm like "what were the developers thinking this isn't even fun." even thought it seems to run okay, games art looks fine, but then when I try to play it I get sick of it real fast.  I don't know if it is bad levels, not enough variety, don't know where to go or what?

 

I don't really want to pick on certain games and say they suck (because a lot of proprietary games suck as well) but sometimes I'm just like "what is wrong with this game is design, but its like I can't put my finger on exactly why it sucks.