Isometric Knight NPC

Isometric Knight NPC

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If you loop between frames 0-22, he just looks around, so a good animation might be

0 -> 22 -> 0 -> 68

Made using Clint Bellanger's Base Human Mesh.

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knight.png knight.png 117.2 Kb [3924 download(s)]
Knight01.png Knight01.png 89.5 Kb [2615 download(s)]
knight5.png knight5.png 394.3 Kb [2679 download(s)]