Isometric Knight NPC
Isometric Knight NPC
Tuesday, September 17, 2013 - 07:22
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If you loop between frames 0-22, he just looks around, so a good animation might be
0 -> 22 -> 0 -> 68
Made using Clint Bellanger's Base Human Mesh.
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wow, nice. Where is the knight being used ? I have not been able to see him :(