this is the second part of isometric graphics.
my first version was
http://opengameart.org/content/10-free-isometric-graphics-from-3d-models
it contains now textures (i forgot it in the first version), blend-file and 61 isometric graphics, so i added the parts from version 1 (stones + mushrooms)
it has now better shadows (transparency)
i used these cc0 submissions: (thanks to all who subbmitted these art under cc0)
http://opengameart.org/content/rocks-0 by yughues
http://opengameart.org/content/stone-coffin by yughues
http://opengameart.org/content/chest-blizzard-style by yughues
http://opengameart.org/content/watchtower-wood by atze
http://opengameart.org/content/wood-boxes by groemk
http://opengameart.org/content/horse-drawn-carriage by Lotnik
http://opengameart.org/content/cementery-gate by zerberros
http://opengameart.org/content/plants vy STKRudy85
and this free texture: http://opengameart.org/content/stone-brick-wall-golgotha-stone1512jpg (submitted by bart), used for the gate
Comments
i hope that this could be useful for games like Flare
I wish someone made a tutorial on how to do this.. I have tried alone but it's hard as I don't really have any experience in Blender..
Thanks for the tiles. I think I will use some in my high-professional commercial Massive-Multiplayer-Realtime-Strategy-Medieval-Browsergame (for which I will ask in a few months for a lot of artworks (paid/non-paid) of this quality I found in your graphics).
Actually I have something around 10% of the game running (and I tested and corrected down to actually 0% errors, but that will change until the open-beta-release).
If you are interested in making graphics for a medieval-browsergame I would be glad to read from you.
Nice set :)
You don't need Blender to do isometric illustration.
Isometric is one of the simplest graphic projection techniques. You can do it by hand, in which case an isometric grid paper can be helpful.
You can draw it in a raster editor or a vector graphics program.
You only need to understand how perspective drawing works:
Here's a tutorial I found on the subject:
http://web.mit.edu/16.810/www/Isometric%20Drawing.pdf
If you think Blender is too complex, you should learn to draw it by hand first, and then learn how to input that into another graphics program, my personal favorite is Affinity Designer since they have a pretty great isometric grid function.